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  #1411  
Old 06-05-2018, 05:41 PM
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It looks like Apple is making it so OS X 10.14 (Mojave) might be the last version to support 32 bit AND OpenGL. They are making it more and more difficult to support their platform.
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  #1412  
Old 06-06-2018, 04:11 PM
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Interesting stat of the day, Drox Operative has passed up Depths of Peril to be Soldak's 2nd best selling game by revenue.
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  #1413  
Old 06-07-2018, 12:54 PM
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Selling our house has been way more of a time sink than I was expecting, but we are hopefully getting close to the end of the tunnel.
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  #1414  
Old 06-21-2018, 12:41 PM
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We've closed on the house, moved into an apartment, and have internet again. I'm now back full-time at Soldak and working on Din's Legacy!
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  #1415  
Old 06-25-2018, 02:31 PM
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Soldak now has a dev page on Steam - https://store.steampowered.com/dev/soldak
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  #1416  
Old 06-26-2018, 02:45 PM
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Another change from the move, I'm finally moving away from a locally hosted SVN server to a professionally hosted Git server.
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  #1417  
Old 06-27-2018, 02:18 PM
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Today I'm adding hidden objects in Din's Legacy that when found and activated give the player a bonus that lasts for that entire world (Tree of Life, Fryse's Crystal, etc.)
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  #1418  
Old 06-28-2018, 04:44 PM
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Today has ended up mostly being a pass to make the monsters in Din's Legacy more cunning and deadly (hellhounds: hamstring, dark elf assassins: backstab, stalker hunters: much better aim, etc.).
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  #1419  
Old 06-29-2018, 04:50 PM
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Today I started adding more specific special "rooms" to Din's Legacy, things like Ancient Ruins, Encampments, Sacred Groves, and Witch Circles.
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  #1420  
Old 07-02-2018, 04:15 PM
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There are only a few days left to buy most of Soldak's games on sale during Steam's 2018 Summer Sale - http://www.soldak.com/News/News/Stea...Sale-2018.html
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