
09-15-2020, 06:57 PM
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Super Moderator
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Join Date: Jun 2007
Location: Dallas, TX
Posts: 9,444
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Upcoming changes in version 0.817
- added protectorateFormed sound
- made reward chests blips draw on top of other things like planets (Darke)
- now unknown anomaly icons on planets pulse a little to draw attention
- now color code "They will not form treaties with other races." red so more noticeable
- now "They will not form treaties with other races." is right next to trait name in main list so much more noticable (Eris Shrugged)
- fixed ConflictingTrait only applying the first one
- now rumors UI remembers the last target (Darke)
- now can go directly from relation screens to map with hotkey (Eris Shrugged)
- now can go directly from map screens to relation main scree with hotkey (Eris Shrugged)
- fixed a way that could still highlight stuff from relations screens even though menu no longer up
- systems can now go inactive (monsters will stop spawning if no quests in system)
- fixed color coding on system names being inconsistent (sometimes shows primitives and sometimes doesn't) (now always follows choice on map screen)
- now if you disrupt a scan (planet, derelict, etc), it will get rid of the scanning bar and the scanning effects (Annex/Thrillmachine)
- no longer hide timing bar when paused
- can now manually unpause when a menu has paused the game
- now planet, get quests, and buy/sell menus automatically pause the game (Eris Shrugged)
- now highlight text on specific resources gives exact benefit instead of general (+50% armor, +10 happiness, etc)
- primitives can no longer sell jump gates
- primitives will no longer buy planet knowledge
- now highlighting systems on sector map tells you monster level and active/inactive
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Steven Peeler
Designer/programmer
Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2
Patreon
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