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  #21  
Old 01-30-2008, 10:35 AM
SamMcMackin SamMcMackin is offline
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MaxLevel 100

anyone want to change that value in systems.gdb and see what happens?


XpDebtPerDeath 0.25

make that -0.25 hehehe gain xp when you die
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  #22  
Old 01-30-2008, 12:00 PM
Delve Delve is offline
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Quote:
Originally Posted by SamMcMackin View Post
XpDebtPerDeath 0.25

make that -0.25 hehehe gain xp when you die
Why don't you try it? See what happens when you pick up your soulstone!
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  #23  
Old 01-30-2008, 03:20 PM
Randall Randall is offline
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Quote:
Originally Posted by SamMcMackin View Post
MaxLevel 100

anyone want to change that value in systems.gdb and see what happens?
tried it, nothing happened for me, maybe because i xas gettig the negative xp
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  #24  
Old 01-31-2008, 12:05 AM
kaeruu kaeruu is offline
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Quote:
Originally Posted by Shadow View Post
Yeah, quest XP only goes to the first follower. It actually does this to prevent a loophole. It's to prevent people from solving lots of quests, coming back to town, starting a raid with all of their recruits, and then solving all of the quests.
Ahhhh, yes. Makes perfect sense. So I guess its not to be modified then. Thx for the info.
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  #25  
Old 01-31-2008, 12:10 AM
kaeruu kaeruu is offline
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Quote:
Originally Posted by SamMcMackin View Post
MaxLevel 100

anyone want to change that value in systems.gdb and see what happens?
I think this would work, but destroys the game integrity. Also, I think it would eventually present problems like the negative influence and stuff.

Quote:
Originally Posted by SamMcMackin View Post
XpDebtPerDeath 0.25

make that -0.25 hehehe gain xp when you die
This one definitely would work.
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