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  #1  
Old 11-03-2020, 07:07 PM
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Default Upcoming changes in version 0.824

  • fixed some anomalies getting used as traps on objects (Eris Shrugged)
  • now ships will target colony ships a bit more (Eris Shrugged)
  • added another engine to delivery, cruise, and diplomat ships so that they will be faster
  • moved Ruthless NaturalHateMult stuff to trait instead of race so that would be consistently applied
  • can now put crew that matches your race in any race specific slot
  • now components that are have components to the left and right of them take less damage from attacks (Bluddy)
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  #2  
Old 11-04-2020, 07:06 PM
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  • now print hull info on slots skills
  • now draw - and + characters an extra time and slightly larger to make them a bit more clear
  • made skills menu slightly larger to prevent a little bit of overlap at the bottom
  • fixed Kinetic Damage skill not working or displaying properly
  • now skills that boost a specific type of damage (thermal, kinetic, etc) get counted in DPS number on character screen
  • colony ships should no longer drop colony modules when destroyed (TheTheLastShogun)
  • Gravity Well Generator and Stasis Field no longer mention anything about damage falling with distance since they don't actually do damage (DysDaemoN)
  • now can click on repair/heal button again to cancel (DysDaemoN)
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  #3  
Old 11-05-2020, 07:00 PM
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  • now "Can't increase durability more" warning is a little more clear (Darke)
  • now ambient music fades out when the game is paused (Bluddy)
  • now legend win XP reward takes into account sector size (Darkness)
  • increased LegendWinXpMult from 100.0 to 250.0 to take into new sector size mult
  • now shouldn't be able to get stealth and stealth surprise bonus at the same time
  • now highlighting a star on minimap or system map will tell you about how star types affect planets (Eris Shrugged)
  • now destroy planet quest will not fail if you destroy it and it is the last planet for that race (Annex)
  • added sorting components by slot type buttons (lechuck1)
  • fixed a couple problems with races getting credit for destroyed races (Boink)
  • now ship random name generator limits names to 10 characters or less (Boink)
  • changed some Drox quests to use a time mult of the normal Drox quests instead of setting a specific time value (easier to keep them in line, also increased their overall time by 50%)
  • increased most Drox quests time limit by 33% (Boink)
  • fixed Captain achievement to work correctly with new command stuff (Pwn25)
  • added (per sec) to Shields Regen print to be a little more clear (Takarias)
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