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  #21  
Old 05-19-2010, 09:16 AM
Heinosity's Avatar
Heinosity Heinosity is offline
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Location: Ocean Isle Beach, NC
Posts: 19
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Made it to level 15. I've never played a Trickster, so far it's really cool. I have decided to stick to this one skill tree for the time being. High critical hit chances with a big staff is really nice, hehe. At the moment, he's just rolling everything. Although I almost bit the dust a couple of times due to the damn cave ins!

With the effects from Gouge, Evasion, and Dodge skills nothing can even hit him. However, after bragging about it, I'm sure he will get pwned soon, lol.
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  #22  
Old 05-19-2010, 11:51 AM
Viliki Viliki is offline
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Posts: 161
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Yes with that much bragging you would worth some retaliation from the game.

Level 15 isn't bad, how many towns? When I stop played I was probably level 12, perhaps 13 and was struggling in 4th town.
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  #23  
Old 05-19-2010, 12:04 PM
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Heinosity Heinosity is offline
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Location: Ocean Isle Beach, NC
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Quote:
Originally Posted by Viliki View Post
Yes with that much bragging you would worth some retaliation from the game.

Level 15 isn't bad, how many towns? When I stop played I was probably level 12, perhaps 13 and was struggling in 4th town.
Yeah, got surrounded by broods a little while ago and almost bought the farm again. Luckily I had smoke screen.

So far, I've saved 3 towns, and unfortunately lost 1.
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  #24  
Old 05-19-2010, 02:21 PM
Roswitha Roswitha is offline
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Join Date: Nov 2008
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I got killed at Level 12. I was doing a lot of Stealth movement and then hitting people with Ice Storm. Then I had to find a boss on a level that was PACKED with Dark Elf Assassins and they got me. Last quest for my third town.
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  #25  
Old 05-19-2010, 03:16 PM
Viliki Viliki is offline
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Join Date: Mar 2010
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Quote:
Originally Posted by Heinosity View Post
Yeah, got surrounded by broods a little while ago and almost bought the farm again. Luckily I had smoke screen.

So far, I've saved 3 towns, and unfortunately lost 1.
For now I saved 5 towns, lost none, but that's been a struggle to reach level 15 that I reach only now and well not sure I'll play much more today (I'm playing Infinite Space too now and really like it).

But if I lost no town it's a lot luck and bit because it's always my first top priority. I didn't got yet the really awful town setup, the worse was one with traps holes for multiples levels that put a lot of trouble to achieve quests. I also got one earthquake machine but that wasn't difficult to destroyed it asap.

But from now it will start be more difficult because of character developing.
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  #26  
Old 05-19-2010, 10:18 PM
ecliptic's Avatar
ecliptic ecliptic is offline
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Join Date: Mar 2010
Posts: 36
Default RIP Gilbert - Level 17

Saved three worlds, lost one. Almost had saved the current world too, was just exploring around, trying to get a new vendor since it was the last optional quest, and the other one surely would've ended the world.. Little danger of monster death. Stepped on a trap, and it one shotted me on Level 7 of the dungeon. RIP.

Also, shatter is amazing. That's all my character used. Everything else was designed to up mana regen and spell damage, and I could cast as fast as possible without running out of mana! I would clear rooms of bad guys with no trouble.

Gilbert
Level 17 Trickster / Ice Mage (Hardcore)
Stats

Health: 0 / 257
Mana: 276 / 276

Attack: 84
Defense: 171
Armor: 170

Damage: 11 - 20
Dps: 13.5

Reputation Level: 3

Money: 5GP 53SP 14CP

Attributes

Strength: 6
Dexterity: 24
Vitality: 54
Intelligence: 64
Spirit: 20

Points Left: 0

Resistances

Fire Resistance: 40
Cold Resistance: 9
Poison Resistance: 9
Lightning Resistance: 15
Magic Resistance: 4

Skills

Stealth lvl 1
Dodge lvl 1
Evasion lvl 1
Concentration lvl 2
Shatter lvl 4
Cold Mastery lvl 1

Points Left: 1

Equipment

Zircon Leather Cap
Rarity: Common Basic Type: Leather
Durability 23 / 24
27 armor
+5 Fire Resistance
+5 Cold Resistance
+5 Poison Resistance
+5 Lightning Resistance
+3% armor
Requires level 16
Requires armor skill: Leather
Sell value: 2SP 24CP
Retail value: 11SP 38CP

Wool Mantle
Rarity: Very Rare Basic Type: Cloth
Durability 18 / 19
9 armor
+3 Defense
+3 Mana Regen
+8 Fire Resistance
+10% armor
7.0% chance to cast level 2 Haste when hit
Requires level 10
Requires armor skill: Cloth
Sell value: 2SP 32CP
Retail value: 12SP 4CP

Quilted Shawl
Rarity: Very Rare Basic Type: Cape
Durability 6 / 17
26 armor
Crystal: +25% armor bonus, can't be repaired
+4 Defense
+10 Armor
+35% armor
2.7% chance to cast level 2 Stun when hit
Requires level 9
Requires skill: Cape
Sell value: 2SP 51CP
Retail value: 12SP 57CP

Worn Studded Leather Vest
Rarity: Normal Basic Type: Leather
Durability 18 / 28
30 armor
Requires level 16
Requires armor skill: Leather
Sell value: 1SP 4CP
Retail value: 6SP 61CP

Fireweave
Quilted Cuffs
Rarity: Artifact Basic Type: Cloth
Durability 18 / 19
5 armor
+4 Vitality
+3 Intelligence
+17 Fire Resistance
+42% Find Extra Money
+71% armor
Requires level 11
Requires armor skill: Cloth
Sell value: 2SP 35CP
Retail value: 12SP 29CP

Hard Leather Gloves
Rarity: Rare Basic Type: Leather
Durability 19 / 25
24 armor
+3 Strength
+3 Dexterity
+3 Vitality
+3 Intelligence
+3 Spirit
+9 Armor
+3 Disarm Trap
+8% armor
Requires level 11
Requires armor skill: Leather
Sell value: 3SP 17CP
Retail value: 30SP 2CP

Quilted Sash of Intensification
Rarity: Common Basic Type: Cloth
Durability 18 / 18
2 armor
+3 Mana Regen
+3% armor
Requires level 2
Requires armor skill: Cloth
Sell value: 41CP
Retail value: 1SP 72CP

Hard Leather Leggings of Protection
Rarity: Common Basic Type: Leather
Durability 21 / 21
27 armor
+8 Armor
+3% armor
Requires level 11
Requires armor skill: Leather
Sell value: 1SP 26CP
Retail value: 5SP 55CP

Hard Leather Boots (Cursed)
Rarity: Very Rare Basic Type: Leather
Durability 12 / 23
20 armor
Cursed: -25% level and attribute requirements
Crystal: +25% armor bonus, can't be repaired
-5 Strength

+32 Maximum Mana
+6 Lightning Resistance
+35% armor
Requires level 8
Requires 6 Strength
Level and attribute requirements 25.0% lower
Requires armor skill: Leather
Sell value: 1SP 99CP
Retail value: 9SP 41CP

Cuprite Ring
Rarity: Common
+6 Fire Resistance
Requires level 7
Sell value: 24CP
Retail value: 99CP

Jewelry of Hoarding
Rarity: Common
+10% Find Items Chance
Requires level 2
Sell value: 9CP
Retail value: 40CP

Jewelry of Belief
Rarity: Common
+5 Spirit
Requires level 11
Sell value: 1SP 37CP
Retail value: 6SP 10CP

Long Staff (Ego)
Rarity: Very Rare Basic Type: Staff
Durability 17 / 18
Two-handed
10 to 16 Damage Speed 1.15
11.3 damage per second
Ego: +25% damage bonus
+3 Strength
+3 Dexterity
+3 Vitality
+3 Intelligence
+7 Spirit
+2 Min Damage
+35% damage
Requires 18 Dexterity
Requires weapon skill: Staff
Sell value: 3SP 60CP
Retail value: 25SP 43CP


Fun stats

Kills: 3065
Deaths: 0
Kills Per Death: 3065

Gold Found: 2GP 90SP 90CP
Time Played: 5h 21m 48s
Max Damage Dealt: 207
Max Damage Taken: 115
Max Damage Dealt At Once: 1320
Max Health Healed: 104

Best Trap Disarmed: lvl 9

Strongest Monster Defeated: Loki (Lvl 12)
Toughest Battle Won: Loki (Lvl 12) at Lvl 12
Strongest Monster Killed By: None
Weakest Monster Killed By: None

Quests Solved: 75

Equipment Worth: 1GP 34SP 51CP
Inventory Worth: 3GP 69SP 99CP

Secrets Found: 7

Towns Saved: 3
Towns Abandoned: 0
Towns Lost: 1

Din's Curse / Soldak Entertainment
Attached Files
File Type: zip Ecliptic_Gilbert.zip (16.3 KB, 0 views)
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  #27  
Old 05-19-2010, 10:39 PM
jshar jshar is offline
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Join Date: Feb 2010
Posts: 11
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well its not the one from the competition but i wouldnt mind showing off this guy =)

Level 70 Warrior

Stats

Health: 1147 / 1211
Mana: 502 / 502

Attack: 1685
Defense: 2051
Armor: 2112

Damage: 392 - 840
Dps: 684.4

Reputation Level: 16

Money: 11GP 64SP 90CP

Attributes

Strength: 263
Dexterity: 187
Vitality: 122
Intelligence: 105
Spirit: 61


And just the one item

Sven's Falchion
War Sword
Rarity: Legendary Basic Type: Sword
Durability 68 / 68
93 to 177 Damage Speed 0.90
150.0 damage per second
+22 Intelligence
+38 Defense
+130% damage
+9 to 11 Cold Damage
+9 to 11 Lightning Damage
+9 to 11 Magic Damage
Requires 131 Strength
Requires 168 Dexterity
Requires weapon skill: Sword
Sell value: 65SP 70CP
Retail value: 13GP 14SP 14CP
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  #28  
Old 05-20-2010, 03:02 AM
Viliki Viliki is offline
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Join Date: Mar 2010
Posts: 161
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Quote:
Originally Posted by ecliptic View Post
Saved three worlds, lost one. Almost had saved the current world too, was just exploring around, trying to get a new vendor since it was the last optional quest, and the other one surely would've ended the world.. Little danger of monster death. Stepped on a trap, and it one shotted me on Level 7 of the dungeon. RIP.

Also, shatter is amazing. That's all my character used. Everything else was designed to up mana regen and spell damage, and I could cast as fast as possible without running out of mana! I would clear rooms of bad guys with no trouble.

Gilbert
Level 17 Trickster / Ice Mage (Hardcore)
Nice, I didn't knew some traps could one shot you, too bad. I knew ceiling fall could but you are warned soon enough for them.

A question about the rules:
In the rules no quote about setup when you start a new town. For now I let all defaults at each new town but I was wondering if it was matching the rules to change rate or difficulty.
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  #29  
Old 05-20-2010, 04:29 AM
ecliptic's Avatar
ecliptic ecliptic is offline
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Join Date: Mar 2010
Posts: 36
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Quote:
Originally Posted by Viliki View Post
Nice, I didn't knew some traps could one shot you, too bad. I knew ceiling fall could but you are warned soon enough for them.
Yup, it was one of those concentric fire ring traps. I was tapping on the potion button as I saw the death screen come up. It hit me twice as it grew out, my character was a bit of a glass cannon though (I'd neglected vitality a touch in favor of mana). Lesson learned. Avoid traps, and give my guy more HP.

Quote:
A question about the rules:
In the rules no quote about setup when you start a new town. For now I let all defaults at each new town but I was wondering if it was matching the rules to change rate or difficulty.
I'm giving it another go right now. Back to level 12. Just beat the town using the faster quests option, and it was a bit hectic.

I've just been playing with default difficulty except for occasionally using faster quests. Setting it lower just makes the monsters a bit too much of a pushover, and if I set it higher I usually get obliterated after I go down more than a few levels.
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  #30  
Old 05-20-2010, 04:51 AM
Nim Nim is offline
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Join Date: May 2010
Posts: 27
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Gilbert
Level 30 Trickster / Ice Mage (Din's Champion) (Hardcore)
Stats

Health: 411 / 411
Mana: 875 / 875

Attack: 199
Defense: 282
Armor: 156

Damage: 18 - 47
Dps: 28.3

Reputation Level: 8

Money: 26GP 62SP 17CP

Attributes

Strength: 49
Dexterity: 57
Vitality: 60
Intelligence: 235
Spirit: 53

Points Left: 0

Resistances

Fire Resistance: 23
Cold Resistance: 21
Poison Resistance: 21
Lightning Resistance: 27
Magic Resistance: 15

Skills

Stealth lvl 1
Frost Nova lvl 9
Concentration lvl 1
Frost Bite lvl 3
Cold Mastery lvl 3

Points Left: 1

Equipment

Honorable Buckskin Cap
Rarity: Common Basic Type: Leather
Durability 32 / 36
27 armor
+8 Strength
+8 Dexterity
+8 Vitality
+8 Intelligence
+8 Spirit
+3% armor
Requires level 21
Requires armor skill: Leather
Sell value: 4SP 97CP
Retail value: 1GP 8SP 19CP

Necklace of Learning
Rarity: Common
+9 Intelligence
Requires level 12
Sell value: 3SP 6CP
Retail value: 16SP 74CP

Honorable Studded Leather Shoulders of Regeneration
Rarity: Uncommon Basic Type: Leather
Durability 27 / 29
23 armor
+5 Strength
+5 Dexterity
+5 Vitality
+5 Intelligence
+5 Spirit
+0.7 Health Regen
+5% armor
Requires level 20
Requires armor skill: Leather
Sell value: 2SP 91CP
Retail value: 61SP 26CP

Noble Thick Cloth Shawl
Rarity: Common Basic Type: Cape
Durability 29 / 29
13 armor
+6 Strength
+6 Dexterity
+6 Vitality
+6 Intelligence
+6 Spirit
+3% armor
Requires level 17
Requires skill: Cape
Sell value: 2SP 75CP
Retail value: 55SP 0CP

Studded Leather Vest
Rarity: Rare Basic Type: Leather
Durability 24 / 26
25 armor
+7 Strength
+7 Dexterity
+7 Vitality
+7 Intelligence
+7 Spirit
+25 Max Health
+8% armor
Requires level 13
Level and attribute requirements 15.0% lower
Requires armor skill: Leather
Sell value: 5SP 99CP
Retail value: 1GP 26SP 85CP

Strife
Woven Cuffs
Rarity: Artifact Basic Type: Cloth
Durability 37 / 38
25 armor
+4 Dexterity
+7 Intelligence
+14 Armor
+5 Fire Resistance
+5 Cold Resistance
+5 Poison Resistance
+17 Lightning Resistance
+17% armor
Requires level 24
Requires armor skill: Cloth
Sell value: 3SP 71CP
Retail value: 36SP 63CP

Noble Woven Gloves
Rarity: Common Basic Type: Cloth
Durability 34 / 34
10 armor
+5 Strength
+5 Dexterity
+5 Vitality
+5 Intelligence
+5 Spirit
+3% armor
Requires level 16
Requires armor skill: Cloth
Sell value: 3SP 69CP
Retail value: 38SP 47CP

Hard Leather Belt
Rarity: Very Rare Basic Type: Leather
Durability 27 / 28
12 armor
+9 Intelligence
+5 Max Stamina
+28 Perception
+55% armor
Requires level 12
Requires armor skill: Leather
Sell value: 2SP 58CP
Retail value: 13SP 60CP

Buckskin Leggings
Rarity: Rare Basic Type: Leather
Durability 18 / 19
11 armor
+5 Intelligence
+28 Max Health
+6 Poison Resistance
+8% armor
Requires level 6
Requires armor skill: Leather
Sell value: 2SP 80CP
Retail value: 15SP 68CP

Courageous Buckskin Boots of Regrowth
Rarity: Uncommon Basic Type: Leather
Durability 18 / 20
10 armor
+4 Strength
+4 Dexterity
+4 Vitality
+4 Intelligence
+4 Spirit
+1.2 Health Regen
+5% armor
Requires level 5
Requires armor skill: Leather
Sell value: 3SP 22CP
Retail value: 41SP 39CP

Ring of Soundness
Rarity: Common
+28 Max Health
Requires level 7
Sell value: 2SP 23CP
Retail value: 10SP 78CP

Shadowblaze
Ring
Rarity: Elite
+4 Dexterity
+4 Spirit
+1 Defense
+8 Fire Resistance
+5 Magic Resistance
Requires level 16
Sell value: 3SP 78CP
Retail value: 25SP 68CP

Dignified Jewelry
Rarity: Common
+5 Strength
+5 Dexterity
+5 Vitality
+5 Intelligence
+5 Spirit
Requires level 11
Sell value: 5SP 52CP
Retail value: 1GP 10SP 50CP

Turquoise Jewelry
Rarity: Common
+6 Cold Resistance
Requires level 2
Sell value: 24CP
Retail value: 99CP

Battle Staff
Rarity: Rare Basic Type: Staff
Durability 36 / 36
Two-handed
10 to 24 Damage Speed 1.15
14.8 damage per second
+4 Strength
+4 Dexterity
+4 Vitality
+4 Intelligence
+4 Spirit
+11 Defense
+107% Deep Wounds
+8% damage
Requires 33 Dexterity
Requires weapon skill: Staff
Sell value: 2SP 98CP
Retail value: 46SP 43CP


Fun stats

Kills: 4858
Deaths: 0
Kills Per Death: 4858

Gold Found: 7GP 42SP 44CP
Time Played: 8h 30m 22s
Max Damage Dealt: 234
Max Damage Taken: 238
Max Damage Dealt At Once: 4892
Max Health Healed: 806

Best Trap Disarmed: lvl 10

Strongest Monster Defeated: Scumslayer (Lvl 33)
Toughest Battle Won: Bloodmaster (Lvl 21) at Lvl 19
Strongest Monster Killed By: None
Weakest Monster Killed By: None

Quests Solved: 178

Equipment Worth: 7GP 8SP 19CP
Inventory Worth: 9GP 54SP 71CP

Secrets Found: 10

Towns Saved: 8
Towns Abandoned: 1
Towns Lost: 0

Din's Curse / Soldak Entertainment



Still alive but spamming Frost Nova is getting really boring so I'm calling it quits.
Attached Files
File Type: zip GilbertNim.zip (7.5 KB, 2 views)
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