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#1
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![]() Hi,
When i left click, i always use the basic attack. When i right click, i use one of my selected skills. I didn't manage to remove, nor move, the slot "1" in the shortcuts. I'm playing different classes to test them, and now as a mage i find this even less convenient than with a warrior, to use a basic attack on left click. How can i set my left click to use a skill instead ?
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* Errance sur la Terre, de la Laponie à l'Anatolie, et + si affinité... Vagabondance.net * * Mon blog indécent sur les jeux indé... Jeux1d100.net *
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#3
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![]() Oh, alright, i can stop trying to move that "1" slot away then.
Do you think it will be changed later ? Soon ? Never ? Thanks
__________________
* Errance sur la Terre, de la Laponie à l'Anatolie, et + si affinité... Vagabondance.net * * Mon blog indécent sur les jeux indé... Jeux1d100.net *
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#4
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![]() I'm not sure. The answer used to be no, because players could completely screw themselves, but some recent changes have made it harder for that to happen.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2 Patreon |
#5
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![]() One of my co-op group has mentioned wanting to be able to assign 1 to something else as well.
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#6
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![]() Quote:
Actually, i'd like to have instead of the confusing 3 moving skills (they should not move, only the enlighted yellow square should move to show the selected skill), an option to have 1 left, 1 middle, 1 right mouse button skill.
__________________
* Errance sur la Terre, de la Laponie à l'Anatolie, et + si affinité... Vagabondance.net * * Mon blog indécent sur les jeux indé... Jeux1d100.net *
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#7
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![]() That's still the biggest thing. It would really need to be restricted to a skill that can damage so players didn't get stuck behind an object with no way to destroy it.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2 Patreon |
#8
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![]() But i can change my skills at any time, right ? So if i'm stuck, i can still switch to a damaging skill.
Or i'm missing something obvious i didn't notice ? Maybe let the basic attack bind to a key, like "x" or whatever. Let the player change the key, but force "must be bind", so it can't be unbind at all.
__________________
* Errance sur la Terre, de la Laponie à l'Anatolie, et + si affinité... Vagabondance.net * * Mon blog indécent sur les jeux indé... Jeux1d100.net *
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#9
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![]() Quote:
![]()
__________________
Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2 Patreon |
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