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  #1  
Old 12-02-2015, 06:20 PM
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Default Upcoming patch 0.908

  • can now stop adventures with monster clans (Dyskord)
  • fixed not stopping adventure correctly when adventuring with 2 clans at once
  • fixed NPCs no longer doing activities (Tuidjy/Forevener)
  • summons no longer get in the way of starting shared adventures (asaguda)
  • improved multi-strike description (Throwback)
  • now make sure bombs don't leave level affected (jmhoffer)
  • added some randomness to death animations speed (ScrObot)
  • fixed unholy vitality requiring a shield (Tuidjy)
  • fixed some death knight status effect names
  • now all sounds default to max of 3 started at once
  • added 5% damage inflation to Blight skill (Hobo Elf)
  • added 5% damage inflation and increased per level damage for Insidious Poison (Oblivion)
  • added 5% damage inflation to Viper Venom skill (Oblivion)
  • added 5% damage inflation to Charged Strike skill (Oblivion)
  • increased Shuriken damage mult from 0.05 to 0.1 (Oblivion)
  • added 5% stat inflation to Gouge effect (Oblivion)
  • added damage inflation to Gut, Caltrops, Smite, Lifeburn, Immolation, Arcane Drain, Poison Arrow, Nature's Revenge, Curse of Pain, Inferno, and Poison Ward
  • added Evasion to Trickster
  • added 4% stat inflation to Dodge and Evasion (Oblivion)
  • added 4% stat inflation to Daze
  • added 7.5% hate inflation to Jab and Sleight of Hand skills (Oblivion)
  • Caltrops now lowers the target's attack also (Oblivion)
  • added 5% stat inflation to Disarm Trap and Lock Pick (Oblivion)
  • fixed Dark Templar and Reaper descriptions being too long
  • now Zombie Expert skill shows damage bonus
  • now if no valid quest selected on clan solve quest screen, don't show solve button (ScrObot)
  • natural hate can now be negative (basically meaning it is possible 2 clans will naturally move towards friendship)
  • other clans are now allowed to explore towns that aren't the player's town
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Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, & Din's Legacy
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  #2  
Old 12-03-2015, 06:09 PM
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Shadow Shadow is offline
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Default

  • now NPC equipment screen that is over NPC location screen shows highlight text correctly (ScrObot)
  • fixed raised monsters getting added to respawn list and being raised
  • zombie horrors can no longer be raised from the dead
  • fixed some NPCs trying to raise skeletons and raising various other monsters instead and not having a cap on followers (should also fix some unexplained slow downs and some entities not spawning correctly issues)
  • now areas are more likely to have a connection to a normal area also if first connection is to a town
  • fixed river noises
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