Soldak Home   Drox Operative   Din's Curse   Depths of Peril   Zombasite  

Go Back   Soldak Entertainment Forums > Drox Operative > Drox Operative modding
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Thread Tools Display Modes
Old 05-11-2013, 12:51 PM
Haigdul Haigdul is offline
Join Date: May 2010
Location: London, UK.
Posts: 21
Default Reduce the number of pirates

Is it possible to reduce the number of pirates? Am getting fed up up having to get past 15/20 pirates every two minutes, dont want to spend the entire game leaning on the fire button.
Reply With Quote
Old 05-11-2013, 03:48 PM
joku joku is offline
Join Date: Jul 2010
Posts: 193

I assume by pirates you are referring to all of the ships that don't belong to one of the races.

The following mod will reduce the spawn rate of the groups of ships by 40%. It does not change the number of ships in each group, but I did include the necessary lines so that you could change them if you so desired.
ModFewerMonsters overrides BaseSystem
	MonsterChancePerBlock	0.075	//Default 0.125
	MinMonstersPerBlock	2	//Default 2
	MaxMonstersPerBlock	5	//Default 5
Download the attached zip file to your assets folder to use the mod. Change the numbers to suit your taste.
Attached Files
File Type: zip (429 Bytes, 43 views)
Reply With Quote
Old 05-11-2013, 05:24 PM
Haigdul Haigdul is offline
Join Date: May 2010
Location: London, UK.
Posts: 21

Hi Joku,

You were right I meant non aligned fighter ship.
Have downloaded your patch an it has worked very well, can now do quests and level up as opposed to ploughing through all the non aligned ships for very little xp,

Many thxs.....
Reply With Quote
Old 05-11-2013, 08:17 PM
Professor Paul1290 Professor Paul1290 is offline
Join Date: Aug 2012
Posts: 72

Keep in mind that the amount of non-aligned mob ships can vary somewhat based on how powerful the race controlled planets in the system are. More powerful and higher tech race planets and ships tend to be better at trimming their numbers.

If you adjust the number of non-race ships remember to test it out a bit when you have the chance by spending some time both in systems controlled by strong races and those that don't have any race colonies in them, that way you have a good idea of what the higher and lower concentrations are like then adjust the amount accordingly.

Have fun.
Reply With Quote

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

All times are GMT -4. The time now is 01:24 AM.

Powered by vBulletin® Version 3.6.7
Copyright ©2000 - 2021, Jelsoft Enterprises Ltd.
Copyright 2007 - 2019 Soldak Entertainment, Inc.