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#1
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![]() Beta patch 0.912 of Din's Curse is now available over on the Din's Curse patch page. Changes can be read here.
__________________
Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2 Patreon |
#2
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![]() I'll have your babies btw.
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#3
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![]() A bunch of changes in .912 , good work Shadow. Continued thanks for making a really great dungeon crawler and your work with the beta patches making this the best game possible before official release.
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#4
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![]() Quote:
GB |
#5
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![]() The health regen display thing seems to be taking into account my equipment, but the displayed mana regen number seems to be only taking into account my Int and Spirit, and not my mana regen from equipment.
Also, Deathshade is a unique apparition that's driving me insane. It keeps starting uprisings, invasions, and other nasty things, and I can't find it. I feel certain I've poked every wall on that level. I've got no less than three NPCs who want me to kill this thing (warmaster wants it dead, dead NPC wants revenge, and apparently one of his relatives wants it dead, too). It doesn't help that apparitions tend to be sneaky hidey types. I've even run around unstealthed all over the whole level something like 5 times, killing whatever respawned. Edit: Okay, Deathshade finally showed himself. I hate apparitions so much. Last edited by TheRani : 03-31-2010 at 07:45 PM. |
#6
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![]() Thanks so much for the hard work Steven
![]() -edit- I'm reading the patch notes as we speak. Crikey! So many new features! And I have school in 30 minutes. Curse you Soldak, now I can't decide whether school or Sald the Crystal Ragnar is more important ![]() Last edited by udm : 03-31-2010 at 01:29 AM. |
#7
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![]() Just confirmed that the Paladin skill Stunning Blows is described differently from other similar skills.
Normally a skill that improves the chance of a special type of hit works by increasing the base chance of that type of hit by listed percentage. So Deep Wounds are increased by 15% per rank in the relevant Weaponmaster skill, ie, if you had 10% before you put in a rank, now you have 11.5%. But with Stunning Blows its added on. So if you had 2%, and you put in one rank, now you have 4%. |
#8
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![]() I would like to echo my gratitude for all the hard work you are putting into this game. Thanks for all the effort. It is appreciated and the game is very much enjoyed.
Thank You!
__________________
The difference between 0 and 1 is infinite. |
#9
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![]() One thing about pets is that they still sometimes wander right into fire or poison or magma. Is it possible for the AI to be improved with regards to this area? Since, from my understanding, even the enemy AI also wander into these at times too.
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#10
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![]() Wow! Thanks a lot, tons of great stuff in this one!
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