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#11
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![]() I have 4 characters that I play, all of them started before I loaded the Din's Curse expansion. One of the characters is a pure Conjurer, the other is a Necromancer/Weaponmaster. I saw what could potentially be the disappearing monster problem with 1.014. I'm going to have some free time to upgrade to 1.015 and play this weekend, we'll see if the disappearing monster problem is still there.
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Din's Curse Mods I'm (ir)responsible for: Architems, additional unique items mod: http://www.soldak.com/forums/showthr...0613#post20613 mellowUI, minimalist UI geared towards widescreen monitor play: http://www.soldak.com/forums/showthread.php?t=3051 Holiday Items, fun for at least 17.6 seconds: http://www.soldak.com/forums/showthread.php?t=3095 |
#12
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![]() Oh, please do check it out.
I dare not load my Hardcore Necromancer/Healer anymore since yesterday as the bug hit me three times yesterday since 1.015, and is potentially fatal for me.
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Fiesher— Hardcore Mode Fanatic? Rei's Vengeance (Necromancer/Healer) Lvl 36 -Active- Storm Girl (Ice Mage/Sorcerer) Lvl 29 -Active- Lu Zhi Shen(Assassin/Ice Mage) Lvl 12 -Inactive- Latest Deaths (R.I.P.) Med Iced Milo(Rogue) Lvl 34 -Deceased- (Killed by a Shock Rylor, aided by explosive barrels nearby in the cavern) |
#13
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![]() Quote:
* Townspeople, in the dungeon or in the town, attacking my summons. * Disappearing summons. The ability in 1.016 to heal my pets by visiting din's altar is awesome. It's not as overpowered as it might seem since getting into town is always time consuming, but it really helps in getting a beachhead on levels packed with monsters.
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Din's Curse Mods I'm (ir)responsible for: Architems, additional unique items mod: http://www.soldak.com/forums/showthr...0613#post20613 mellowUI, minimalist UI geared towards widescreen monitor play: http://www.soldak.com/forums/showthread.php?t=3051 Holiday Items, fun for at least 17.6 seconds: http://www.soldak.com/forums/showthread.php?t=3095 |
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