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![]() You have a prename now called "excelllent", "budget" etc.
I have a suggestion. Each item has several derived stats such as 'efficiency' and 'relativepower' that are a result of math on the item, and can be compared against a curve. efficiency = output / powerNeeded (engines do not have this) e.g. shield power vs power requirement to fit laser DPS vs power requirement to fit midslot engine thrust vs power requirement to fit quality = output / requirement engine thrust / engineering requirement laser dps / tactics from this you can derive the most oustanding benefit an item gives and assign your pretitle - you can also combine factors and assign a 'masterwork' title to an item that has both a good quality ratio and a good efficiency ratio. |
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