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#1
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FINAL RESULTS
1. Kruztee 113 2. k0kRoach 42 3. Roswitha 29 ------------------------------------------------------------------------------------------------------ Anyone keen for another week-long hardcore tourney? Read on. Camden is a wimp, but what he lacks in strength he makes up for in intellect. His puny frame can only accomodate cloth and cape, he has little practice in the martial arts, and the skills involved in wielding heavy weaponry have eluded him all his life. With his powerful fire magic and arcane decption most enemies don't know what hit them before it's too late. But Camden relies on keeping them at bay and at a safe distance. Even amongst mages, his insatiable appetite for knowledge makes him physically the most weak and frail of all. The object of the week long tourney is to amass the highest INT score of all. Bonuses from any source are allowed (without cheating), so feel free if you are still alive at the end of the week to put on your nerdiest robes and quaff a stiff drink to improve your score. As usual please post your character dump and savegame here for all to inspect. If you die, feel free to retry the challenge as many times as you like (from the original savegame - no savescumming!). Please use v1.002 and no mods are allowed except for the unlock modes mod. I'll declare the winner of the title next Monday, so get your characters up next weekend please. Good luck and have fun =) *EDIT* Please feel free to play this tourney using the new v1.003 beta patch, you can get it from here!. And thanks to the mod who stickied the thread for me. Last edited by Kruztee : 07-26-2010 at 07:47 PM. |
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#2
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RIP Camden. He was up against a boss, ran out of potions and wouldn't eat his fruit for some reason (The fruit wasn't still timing so I'm not sure why.) He's dead and I don't have time for another shot. Thanks, Kruztee for getting this going.
Did you know that if your character is lying dead on the screen and you right click on something attackable, your character will rotate to the correct orientation? (You wanted to know that, of course. )Camden Level 8 Fire Mage / Sorcerer (Hardcore) StatsHealth: 0 / 116 Mana: 5 / 123 Attack: 45 Defense: 68 Armor: 36 Damage: 11 - 26 Dps: 16.1 Reputation Level: 2 Money: 38SP 11CP Attributes Strength: 9 Dexterity: 15 Vitality: 24 Intelligence: 29 Spirit: 7 Points Left: 5 Resistances Fire Resistance: 1 Cold Resistance: 6 Poison Resistance: 1 Lightning Resistance: 1 Magic Resistance: 6 Skills Fireball lvl 1 Lightning Blast lvl 3 Points Left: 7 Equipment Superior Cloth Mantle Rarity: Normal Basic Type: Cloth Durability 12 / 12 5 armor Requires level 3 Requires armor skill: Cloth Sell value: 12CP Retail value: 49CP Ridit's Robe Cloth Robe Rarity: Artifact Basic Type: Cloth Durability 13 / 13 14 armor +1 Strength +1 Vitality +1 Intelligence +6 Armor +25% Find Extra Money +30% armor Requires armor skill: Cloth Sell value: 1SP 20CP Retail value: 5SP 27CP Worn Cloth Cuffs Rarity: Normal Basic Type: Cloth Durability 20 / 20 2 armor Requires level 6 Requires armor skill: Cloth Sell value: 3CP Retail value: 16CP Stalwart Cloth Gloves Rarity: Common Basic Type: Cloth Durability 14 / 15 6 armor +34% armor Requires level 2 Requires armor skill: Cloth Sell value: 14CP Retail value: 61CP Ciglio's Braided Belt Cloth Sash Rarity: Set Basic Type: Cloth Durability 15 / 15 3 armor +1 Intelligence +1 Armor +5 Cold Resistance +5 Magic Resistance +20% armor Ciglio's Set: Ciglio's Braided Belt, Ciglio's Robe, Ciglio's Gold Ring, Ciglio's Silver Ring, Ciglio's Charm With 2 items: +4 Intelligence With all 5 items: +8 Intelligence Requires armor skill: Cloth Sell value: 43CP Retail value: 1SP 78CP Nimble Cloth Leggings of Intelligence Rarity: Uncommon Basic Type: Cloth Durability 10 / 10 4 armor +1 Intelligence +1 Defense +5% armor Requires armor skill: Cloth Sell value: 19CP Retail value: 80CP Cloth Boots of Currency Rarity: Common Basic Type: Cloth Durability 17 / 17 2 armor +29% Find Extra Money +3% armor Requires armor skill: Cloth Sell value: 15CP Retail value: 63CP Ring of Strength Rarity: Common +2 Strength Requires level 7 Sell value: 36CP Retail value: 1SP 48CP Viper Long Staff of Money Rarity: Uncommon Basic Type: Staff Durability 22 / 22 Two-handed 10 to 21 Damage Speed 1.15 13.5 damage per second +29% Find Extra Money +5% damage +2 to 4 Poison Damage Requires 15 Dexterity Requires weapon skill: Staff Sell value: 1SP 62CP Retail value: 7SP 36CP Fun stats Kills: 572 Deaths: 1 Kills Per Death: 572 Gold Found: 17SP 79CP Time Played: 1h 34m 23s Max Damage Dealt: 76 Max Damage Taken: 47 Max Damage Dealt At Once: 109 Max Health Healed: 104 Best Trap Disarmed: lvl 0 Strongest Monster Defeated: Ogrug (Lvl 5) Toughest Battle Won: Ogrug (Lvl 5) at Lvl 5 Strongest Monster Killed By: Sprite (Lvl 2) Weakest Monster Killed By: Sprite (Lvl 2) Quests Solved: 22 Equipment Worth: 18SP 58CP Inventory Worth: 54SP 4CP Secrets Found: 1 Towns Saved: 1 Towns Abandoned: 0 Towns Lost: 0 Din's Curse / Soldak Entertainment |
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#3
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Krustee, great mini-tournament idea. I really like how you stepped out of the box on this one. Keep up ideas like this!
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-TK |
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#4
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I believe I have seen that before, but just haven't bothered to fix it since it doesn't cause any problems and it is kind of amusing.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, & Din's Curse |
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#5
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Quote:
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#6
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Think of it as "spinning in your grave"
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#7
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Death from above after spamming Fireballs. I cast a Fireball, get stunned by a ragnar, fireball took out a nearby support plus the fireball triggered a cave-in.
Stun double cave-in yay! Keep the tourneys coming please. Camden Level 6 Fire Mage / Sorcerer (Hardcore) StatsHealth: 0 / 80 Mana: 163 / 173 Attack: 12 Defense: 19 Armor: 26 Damage: 3 - 8 Dps: 4.8 Reputation Level: 1 Money: 11SP 92CP Attributes Strength: 5 Dexterity: 4 Vitality: 16 Intelligence: 42 Spirit: 5 Points Left: 0 Resistances Fire Resistance: 5 Cold Resistance: 6 Poison Resistance: 1 Lightning Resistance: 1 Magic Resistance: 6 Skills Fireball lvl 1 Fire Mastery lvl 1 Points Left: 3 Equipment Nimble Cloth Mantle of Petrify Rarity: Uncommon Basic Type: Cloth Durability 13 / 15 4 armor +1 Defense +5% armor 2.5% chance to cast level 1 Petrify when hit Requires armor skill: Cloth Sell value: 38CP Retail value: 1SP 79CP Egotistical Quilted Robe of Caltrops (Ego) Rarity: Uncommon Basic Type: Cloth Durability 10 / 20 7 armor Ego: +25% armor bonus +30% armor 2.5% chance to cast level 2 Caltrops when hit Requires level 4 Requires armor skill: Cloth Sell value: 57CP Retail value: 4SP 19CP Bixbite Quilted Gloves of Grogginess (Cursed) Rarity: Uncommon Basic Type: Cloth Durability 7 / 14 5 armor Cursed: -25% level and attribute requirements -1 Dexterity +4 Fire Resistance +5% armor Requires 2 Dexterity Level and attribute requirements 25.0% lower Requires armor skill: Cloth Sell value: 7CP Retail value: 56CP Ciglio's Braided Belt Cloth Sash Rarity: Set Basic Type: Cloth Durability 10 / 13 4 armor +1 Intelligence +1 Armor +5 Cold Resistance +5 Magic Resistance +20% armor Ciglio's Set: Ciglio's Braided Belt, Ciglio's Robe, Ciglio's Gold Ring, Ciglio's Silver Ring, Ciglio's Charm With 2 items: +4 Intelligence With all 5 items: +8 Intelligence Requires armor skill: Cloth Sell value: 38CP Retail value: 1SP 98CP Quilted Leggings of Frost Nova Rarity: Common Basic Type: Cloth Durability 10 / 15 6 armor +3% armor 2.6% chance to cast level 1 Frost Nova when hit Requires level 2 Requires armor skill: Cloth Sell value: 13CP Retail value: 81CP Crucial Short Staff Rarity: Common Basic Type: Staff Durability 13 / 14 Two-handed 2 to 4 Damage Speed 1.15 2.6 damage per second +44% Critical Hit +44% Magic Critical Hit +2% damage Requires 1 Dexterity Requires weapon skill: Staff Sell value: 29CP Retail value: 1SP 27CP Fun stats Kills: 341 Deaths: 1 Kills Per Death: 341 Gold Found: 25SP 67CP Time Played: 37m 8s Max Damage Dealt: 48 Max Damage Taken: 41 Max Damage Dealt At Once: 202 Max Health Healed: 0 Best Trap Disarmed: lvl 0 Strongest Monster Defeated: Doom Hound (Lvl 11) Toughest Battle Won: Gloom (Lvl 3) at Lvl 5 Strongest Monster Killed By: None Weakest Monster Killed By: Cave-in (Lvl 6) Quests Solved: 9 Equipment Worth: 10SP 60CP Inventory Worth: 51SP 90CP Secrets Found: 0 Towns Saved: 1 Towns Abandoned: 0 Towns Lost: 0 Din's Curse / Soldak Entertainment |
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#8
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This was my second attempt with this character, my first ended dismally at lvl 5 or 6 after me trying to play while I was too sleepy. Got killed by a regular saurus type mob when he critted me with a lightning bolt.
My second attempt using the same build went a lot better. After finding the staff that multiplied critical hit by 148% (it was already pretty high because of my high INT score) I was able to waltz through levels and crit most things pretty easily and quickly. Fire Shield was more useful than I thought it might be, and I used Volcano on bosses and stunned packs of enemies that had been immobilised through Shock Wave. This was one of my best efforts in hardcore yet, and the guy is still alive. Camden Level 25 Fire Mage / Sorcerer (Granted Freedom) (Hardcore) StatsHealth: 354 / 354 Mana: 518 / 518 Attack: 72 Defense: 113 Armor: 143 Damage: 7 - 26 Dps: 14.3 Reputation Level: 6 Money: 12GP 48SP 94CP Attributes Strength: 11 Dexterity: 24 Vitality: 60 Intelligence: 113 Spirit: 14 Points Left: 0 Resistances Fire Resistance: 46 Cold Resistance: 2 Poison Resistance: 11 Lightning Resistance: 44 Magic Resistance: 16 Skills Shield of Fire lvl 5 Volcano lvl 5 Fire Mastery lvl 3 Shock Wave lvl 6 Points Left: 2 Equipment Hematite Quilted Cap of Inspiration Rarity: Uncommon Basic Type: Cloth Durability 25 / 25 13 armor +4 Intelligence +20 Fire Resistance +5% armor Requires level 16 Requires armor skill: Cloth Sell value: 2SP 13CP Retail value: 10SP 18CP Tempest Necklace Rarity: Elite +1 Strength +4 Vitality +22 Maximum Mana +23 Max Health +12 Lightning Resistance Requires level 13 Sell value: 3SP 36CP Retail value: 67SP 37CP Wool Mantle Rarity: Rare Basic Type: Cloth Durability 21 / 21 10 armor +4 Defense +0.9 Health Regen +17 Light Intensity +8% armor Requires level 13 Requires armor skill: Cloth Sell value: 1SP 28CP Retail value: 5SP 65CP Noble Wool Shawl of Ease Rarity: Uncommon Basic Type: Cape Durability 27 / 27 11 armor +5 Strength +5 Dexterity +5 Vitality +5 Intelligence +5 Spirit +5% armor Requires level 9 Level and attribute requirements 10.0% lower Requires skill: Cape Sell value: 3SP 34CP Retail value: 43SP 6CP Lambent Knitted Vest of Renewal Rarity: Uncommon Basic Type: Cloth Durability 36 / 36 27 armor +1.2 Health Regen +14 Light Intensity +5% armor Requires level 20 Requires armor skill: Cloth Sell value: 2SP 69CP Retail value: 13SP 82CP Brenna's Cuffs Wool Cuffs Rarity: Set Basic Type: Cloth Durability 28 / 28 12 armor +6 Dexterity +6 Armor +30 Maximum Mana +9 Magic Resistance +20% armor Brenna's Set: Brenna's Belt, Brenna's Cap, Brenna's Mantle, Brenna's Cuffs, Brenna's Gloves, Brenna's Amulet, Brenna's Cloak With 3 items: +24 Fire Resistance With all 7 items: +48 Fire Resistance Requires level 16 Requires armor skill: Cloth Sell value: 3SP 40CP Retail value: 20SP 10CP Thick Cloth Gloves (Ego) Rarity: Rare Basic Type: Cloth Durability 21 / 21 10 armor Ego: +25% armor bonus +1.5 Health Regen +32% armor Requires level 13 Requires armor skill: Cloth Sell value: 1SP 59CP Retail value: 7SP 20CP Thick Cloth Sash Rarity: Rare Basic Type: Cloth Durability 23 / 23 6 armor +3 Dexterity +4 Mana Regen +11 Lightning Resistance +8% armor Requires level 14 Requires armor skill: Cloth Sell value: 1SP 97CP Retail value: 9SP 30CP Battlemage Leggings Thick Cloth Leggings Rarity: Artifact Basic Type: Cloth Durability 19 / 20 44 armor +1 Dexterity +2 Intelligence +19 Armor +8 Fire Resistance +5 Lightning Resistance +30% armor Requires level 12 Requires armor skill: Cloth Sell value: 3SP 50CP Retail value: 23SP 29CP Amber Wool Boots of Intensification Rarity: Uncommon Basic Type: Cloth Durability 20 / 20 7 armor +4 Mana Regen +14 Lightning Resistance +5% armor Requires level 9 Requires armor skill: Cloth Sell value: 1SP 57CP Retail value: 7SP 9CP Ciglio's Gold Ring Ring Rarity: Set 3 armor +1 Vitality +3 Armor +1 Mana Regen +8 Fire Resistance Ciglio's Set: Ciglio's Braided Belt, Ciglio's Robe, Ciglio's Gold Ring, Ciglio's Silver Ring, Ciglio's Charm With 2 items: +4 Intelligence With all 5 items: +8 Intelligence Requires level 6 Sell value: 1SP 49CP Retail value: 6SP 72CP Shadowblaze Ring Rarity: Elite +4 Dexterity +4 Spirit +1 Defense +8 Fire Resistance +5 Magic Resistance Requires level 16 Sell value: 3SP 78CP Retail value: 25SP 68CP Peridot Jewelry Rarity: Common +9 Poison Resistance Requires level 11 Sell value: 42CP Retail value: 1SP 75CP Jewelry of Soundness Rarity: Common +21 Max Health Requires level 2 Sell value: 1SP 47CP Retail value: 6SP 61CP Perilous Long Staff of Gouging Rarity: Uncommon Basic Type: Staff Durability 20 / 20 Two-handed 6 to 21 Damage Speed 1.15 11.7 damage per second +148% Critical Hit +101% Deep Wounds +148% Magic Critical Hit +5% damage Requires 18 Dexterity Requires weapon skill: Staff Sell value: 3SP 8CP Retail value: 16SP 95CP Fun stats Kills: 5860 Deaths: 0 Kills Per Death: 5860 Gold Found: 6GP 16SP 32CP Time Played: 11h 14m 32s Max Damage Dealt: 108 Max Damage Taken: 198 Max Damage Dealt At Once: 2798 Max Health Healed: 740 Best Trap Disarmed: lvl 0 Strongest Monster Defeated: Skinslayer (Lvl 24) Toughest Battle Won: Foulbreeder (Lvl 12) at Lvl 14 Strongest Monster Killed By: None Weakest Monster Killed By: None Quests Solved: 198 Equipment Worth: 2GP 64SP 77CP Inventory Worth: 4GP 86SP 13CP Secrets Found: 54 Towns Saved: 10 Towns Abandoned: 0 Towns Lost: 0 |
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#9
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Nice job with the tournament kruztee. I only wish i starred in it.
If you want an idea for a new tournament why not try this. You are somewhat of a jack of all trades fighter when it comes to stats but someone once told you to stick with one thing and stop screwing around. You are a thief/gladiator hybrid named Ralek and are mortal. Here is where it gets interesting, besides 1 hit ko-ing=gameover-you have to choose between two attributes to pump up. You can choose Strength and Endurance to make a brawny and extremely hardy and tough fighter. Or you can choose between dexterity and intelligence to make a frail yet critically vicious and agile finesse fighter. The only scores that will count are the two scores of the groups. If you have dex and intel, only they will give you points (not the opposite group). The winner of the game will be the one who has the most points between the two groups. This is an extremely difficult contest, hence choose wisely what side you will follow. What do you think?
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No Name-"Arrogance is the fall of many" No Name-"Trust is the fall of all..." |
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