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  #21  
Old 08-31-2013, 10:43 AM
norari1977 norari1977 is offline
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it's quite impressive that you could survive no-command stats ships in HC.i always have many problem when my ships around level 30-50, it'll be much earier if i could reached over level 80 though. i wish i have more courage to try HC
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  #22  
Old 08-31-2013, 03:01 PM
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PixelLord: How in the world do all those huge cargo bays fit in that itty-bitty ship!?

They are giant, not huge! But I am surprised that you are not familiar with the technology used. Hell, it's been around since medieval times. The ancestor of Squishy's captain used it to store 30 battleaxes in her knapsack, at the time of her troubles with that busybody Din.

Norari1977: it's quite impressive that you could survive no-command stats ships in HC.i always have many problem when my ships around level 30-50, it'll be much earier if i could reached over level 80 though.

Well, I don't always survive, you know. There have been at least half a dozen Command Zero challengers before Squishy. They usually die when a boss manages to land a blow before being debuffed. By level 40, Bosses can hit for 5,000. The worst I've been hit was 7,000 around level 70, so I assume that 10,000 may be theoretically possible. On high levels, you just cannot afford to let a boss fire at you.
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  #23  
Old 09-01-2013, 03:09 AM
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Tyrax Lightning Tyrax Lightning is offline
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Status Report: Borg has made it to Heavy Flagship!

http://cloud-4.steampowered.com/ugc/...BBCECB129EABF/
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  #24  
Old 09-03-2013, 04:02 PM
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Quote:
Originally Posted by Bzzatah View Post
Isn't being able to use a component without the requirements an exploit? I'd like to know the most powerful build without having to exploit.
I do not think that it is an exploit, because

(1) It is perfectly realistic - you do not need your mechanic on the passenger seat just because you've installed a bigger downpipe or added an intercooler.

(2) It seems that the game is designed for it - you need more than 90% of the available skill points to reach some hulls, and you have a clear distinction between passive and active components.

(3) There are game mechanics that penalize using components without the requirements - they would not have been added if it was an exploit.

(4) Shadow has been asked whether it was exploit, and I understood what he said to mean that it was not.

As for the best build, you should not be looking at Squishy. Squishy is designed with a very heavy handicap: Command Zero is very hard to pull off.

The best build without using passive components for which you do not have the requirement is Command 460 / Tactics 45 on a Scavenger ship, with crew and skill components permanently mounted that bring all of your stats over 150. I do not have such a ship, but I could reconfigure the Big Bad Brunt if you want to see that it is possible before you try it with a Scavenger.
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  #25  
Old 09-04-2013, 07:04 AM
Bzzatah Bzzatah is offline
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Okay, thanks for the info! I wasn't meaning to be offensive. So as long as it is a passive item it will work without the required stat points? I thought that I tried that with a computer component and when I unequipped my crew member the item's stats were removed from the info sheet, but maybe I was mistaken.

Oh! I don't recall exactly which point, but I had a really big Scavenger ship then the next upgrade in command made me a tiny ship again. Is that the same with the older races too? Kind of disappointing going from a nice battleship to a babby ship again.
thanks again!
Bzzatah
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  #26  
Old 09-04-2013, 07:09 AM
Bzzatah Bzzatah is offline
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Quote:
Originally Posted by Tyrax Lightning View Post
Status Report: Borg has made it to Heavy Flagship!

http://cloud-4.steampowered.com/ugc/...BBCECB129EABF/
Your structure is 1337! Grats
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  #27  
Old 09-04-2013, 02:00 PM
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So as long as it is a passive item it will work without the required stat points? I thought that I tried that with a computer component and when I unequipped my crew member the item's stats were removed from the info sheet,

Some computer components are active - they boost your accuracy, critical hit chance, etc... 50% of the time, i.e. their refresh time is twice their boost time. For those, you need the skill requirements, and you need some energy.

Oh! I don't recall exactly which point, but I had a really big Scavenger ship then the next upgrade in command made me a tiny ship again. Is that the same with the older races too? Kind of disappointing going from a nice battleship to a babby ship again.

I hate that as well, but understand why Shadow did it. Most players would never see the high end models if hulls went strictly from smaller to bigger. If I had gone to the trouble of designing Titans and Flagships (which often look awesome) I would want players to see them, too.
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  #28  
Old 09-04-2013, 02:44 PM
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Status Report: Borg is currently at Lvl 76!
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  #29  
Old 09-05-2013, 03:14 AM
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Default Дракон В Мрака, a stealthy assassin

I finally got my stealthy assassin up to level 100. It's a 250 Tactical / 200 Command / 50 Helm ship. No mods.

It is ridiculously effective. I do not bother to cloak unless I'm fighting a race ship or a boss, because the laser/virus combo blows up monster ships in a faction of a second.

When I do cloak, the stealth bonuses last for six seconds which are enough to kill three race/ancient ships, or two Talon/Overlord/Legion ships. Once the bonus goes away, it is trivial to get some distance away from any surviving enemies, because the fighter screen keeps them busy.

The screen shot is taken while cloaked, of course. Note the attack. critical hit chance and direct hit chance. There are no misses, every hit is a critical, and half are for max damage, which makes a big difference, with beam weapons. The effective DPS is actually at least four times the displayed one.

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  #30  
Old 09-25-2013, 03:26 AM
Professor Paul1290 Professor Paul1290 is offline
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The Achernar has made it to level 82:
http://i.imgur.com/AQw8Cj8.png

As for recent changes, well I added a Geomagnetic Storm because I didn't think I had enough weapons.
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