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  #801  
Old 01-31-2014, 01:25 PM
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For my rare football post, I think the Broncos are probably going to win on Sunday, but I'm rooting for Derrick Coleman.
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  #802  
Old 02-03-2014, 05:19 PM
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I now have the release Linux build working. It's playable on my very old Linux box, so there doesn't seem to be any major performance issues.
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  #803  
Old 02-05-2014, 03:54 PM
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This isn't unique to me, but every time I port something I find at least a couple "How did this ever work?" bugs.
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  #804  
Old 02-12-2014, 02:54 PM
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I wanted to play Might & Magic X, but I'm below min spec. Tried to play MM3, but it wouldn't run on Vista. Now I'm happily playing MM6.
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  #805  
Old 03-07-2014, 05:21 PM
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Even with the launch of IotA on Steam, I managed to make some good progress on the Linux build this week.
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Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, & Zombasite
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  #806  
Old 03-11-2014, 06:20 PM
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I'm doing the company taxes today, but I snuck some more Linux fixes in here and there so my brain wouldn't explode.
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Steven Peeler
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Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, & Zombasite
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  #807  
Old 03-17-2014, 02:44 PM
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Over the weekend I did much of the DC & DoP Linux porting work. I guess there will be 2 more Linux demos sooner than I originally thought.
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  #808  
Old 04-08-2014, 03:25 PM
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I'm still working on some Linux things, but also finally starting to think about what game or expansion we might work on next.
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  #809  
Old 04-08-2014, 10:17 PM
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Let the teasing begin. I vote a return to DC or DoP, but I bet Drox is also doing really well for you guys. Or you will surprise us with something totally new.
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  #810  
Old 04-11-2014, 01:58 PM
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I'm kind of bummed & relieved that if our next thing is a full game that I've decided to use our own engine again instead of licensing one.
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