Soldak Home   Drox Operative   Din's Curse   Depths of Peril   Zombasite  

Go Back   Soldak Entertainment Forums > Din's Curse > Din's Curse bugs
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Display Modes
  #1  
Old 12-24-2014, 10:49 PM
Crisses's Avatar
Crisses Crisses is offline
Elite
 
Join Date: Jan 2011
Location: Middletown, NY
Posts: 613
Default Magician quirk

Top-level spell "Arcane Swarm" has random targets and several missiles. I think it's malfunctioning, far as I can tell, because all missiles target the same "enemy" and that means every rock-fall, barrel, totem, etc. is counted as an "enemy" -- in a room with 1 enemy, I cast it, and all 4-5 missiles target fallen rocks. Or 1 of the 5 enemies surrounding me.

I would expect that each missile targets separately, and I would think it means creature enemies -- although totems would be fine, barrels and rocks shouldn't be a target. I don't want to be spending that type of skill points and mana if it's basically useless to cast it...even if all missiles targeted a totem, it's frustrating.

[Been testing lots of combos and using strange skills just to try to help with the zombasite skill/balance question...]
Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -4. The time now is 11:28 AM.


Powered by vBulletin® Version 3.6.7
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright 2007 - 2016 Soldak Entertainment, Inc.