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  #1  
Old 11-09-2015, 05:17 PM
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Default Zombasite patch 0.905

Patch 0.905 of Zombasite is available over on the Zombasite patch page. Changes can be read here. This patch fixes some multiplayer crashes, fixes several bugs with clan NPCs, and fixes a lot of other minor issues.
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Old 11-09-2015, 11:26 PM
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Animal guardians can keep clans alive even when the whole clan is dead.

Clans folk don't seem to attack dimensional gates.

Why do party NPCs with bows run into melee range to attack? (Ranger NPCs)

Of course fixing that last means that NPCs fighting amongst themselves in the clan will start using their bows at a distance with one another....mixed blessing.
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Old 11-10-2015, 02:53 PM
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Something happened to one of my clan members, and I do not know whether it is related to a patch. He was just like everyone else, with happiness around 200, but all of a sudden he started brooding non-stop (his personality traits are "brooding" and "ugly") Now his happiness is 19 despite my allowing him to rest in the middle of three people whom he likes and who tell jokes, etc... I am afraid that he will become too unhappy to be a functioning member of the clan.

The stupid part is that he is liked AND he likes people. He has five commoner skills, and not one person dislikes him. What the hell is he brooding on - it is so frequent that all the jokes and conversations (with girls that like him, no less) cannot offset that.
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Old 11-10-2015, 03:30 PM
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Quote:
Originally Posted by Tuidjy View Post
Something happened to one of my clan members, and I do not know whether it is related to a patch. He was just like everyone else, with happiness around 200, but all of a sudden he started brooding non-stop (his personality traits are "brooding" and "ugly") Now his happiness is 19 despite my allowing him to rest in the middle of three people whom he likes and who tell jokes, etc... I am afraid that he will become too unhappy to be a functioning member of the clan.
I fixed a bunch of bugs related to NPCs in this latest patch. It's possible brooding is working correctly for the first time ever or something similar.
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Old 11-10-2015, 04:41 PM
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If brooding is working correctly, it probably should be renamed "terminally depressed". Or tuned down

-----

Although, after the first burst of brooding, when it was covering his effects bar, it seems to have slowed down.
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Old 11-10-2015, 05:02 PM
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My commoners do not seem to upgrade their two-handed weapons, that is staves, hammers and axes. They will hang to mundane staffs worth 1 silver that do 6 DPS when I am offering magical staffs that are worth half a gold and do 40 DPS.

------------

Wandering recruits with summoned skeleton bowmen still refuse to talk to the player, saying that there are enemies around. And the bowmen appear in red on the mini map.
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Last edited by Tuidjy : 11-10-2015 at 06:12 PM.
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Old 11-11-2015, 12:41 AM
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BlockedFromUsingSpells is displayed instead of the appropriate string. (When near an anti-magic zone)
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Old 11-11-2015, 04:01 PM
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A bag vendor just wandered in town. He had a grand total of 1 bag. He had a better assortment of potions than any potion vendor I've ever seen, so I did not really mind, but you may want to make sure that the chances of his wares being bags are the correct ones.
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Old 11-11-2015, 04:13 PM
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Quote:
Originally Posted by Tuidjy View Post
A bag vendor just wandered in town. He had a grand total of 1 bag. He had a better assortment of potions than any potion vendor I've ever seen, so I did not really mind, but you may want to make sure that the chances of his wares being bags are the correct ones.
He actually had a bag, I'm going to take that as a win.
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Old 11-11-2015, 08:35 PM
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I just had a set item break, permanently, when I tried to upgrade it... Goes without saying, it was nowhere near broken when I started. It may have rolled poorly multiple times, but it is not as we have other reliable ways of repairing gear, and I could have stopped upgrading and fixed it.

I really do not think that this should happen. It is bad enough that we have the stupid click-until-you-roll-an-upgrade click fest, but also having a chance to just break something that is precious to begin with, and which I have been upgrading for 20 levels? Just no.

With the chance, no matter how minor, that your gear can be broken by the RNG, random upgrades are absolutely worthless. Combing this insanity with the only way of repairing only compounds it.

There should absolutely no chance that an attempt to upgrade/repair breaks an unique item.
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