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#1
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![]() Hi all,
With DC (I think) player character movement changed; depending on how quickly you change direction the character could be moving sideways or move backwards while the motion animation still displayed forward movement (because of slow turn rate?). I find this jarring and it kills immersion for me. Is this something that might be addressed at some point? Perhaps I can change it myself through modding the game files? In DoP motion was maybe a bit more stiff but I actually prefer it over how DC and Z portray movement, because of what I described above. Thanks for any info. |
#2
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![]() Strangely I sped up the turn rate stuff for the player just this morning, so you will probably find it better in the next patch (0.917).
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2 Patreon |
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