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Old 01-27-2016, 04:51 PM
Maledictus's Avatar
Maledictus Maledictus is offline
Join Date: Jun 2008
Location: Haarlem, NH, The Netherlands
Posts: 163
Default Movement

Hi all,

With DC (I think) player character movement changed; depending on how quickly you change direction the character could be moving sideways or move backwards while the motion animation still displayed forward movement (because of slow turn rate?). I find this jarring and it kills immersion for me. Is this something that might be addressed at some point? Perhaps I can change it myself through modding the game files? In DoP motion was maybe a bit more stiff but I actually prefer it over how DC and Z portray movement, because of what I described above. Thanks for any info.
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Old 01-27-2016, 07:00 PM
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Shadow Shadow is offline
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Join Date: Jun 2007
Location: Dallas, TX
Posts: 9,442

Strangely I sped up the turn rate stuff for the player just this morning, so you will probably find it better in the next patch (0.917).
Steven Peeler
Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2
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