Soldak Home   Drox Operative   Din's Curse   Depths of Peril   Zombasite  

Go Back   Soldak Entertainment Forums > Zombasite > Zombasite
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Display Modes
  #1  
Old 07-01-2016, 06:31 PM
Shadow's Avatar
Shadow Shadow is offline
Super Moderator
 
Join Date: Jun 2007
Location: Dallas, TX
Posts: 8,254
Default Zombasite patch 0.937

Patch 0.937 of Zombasite is available over on the Zombasite patch page. Changes can be read here. This patch optimizes things better, adds Scavenge expedition, and fixes a bunch of other minor issues.
__________________
Steven Peeler
Designer/programmer
Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, & Zombasite
Reply With Quote
  #2  
Old 07-02-2016, 01:47 PM
MindDefect MindDefect is offline
Expert
 
Join Date: Jan 2016
Posts: 55
Default

Scavenge should help item management a lot! And some other good additions here. I haven't played it too much yet, but a couple of issues:

-After upgrading Aura of Despair to lvl2, it's effects seemed to stay the same as lvl1 (according to the tooltip below my character). I don't know other passive like skills that have the same issue, but there could be more.. Not sure if related to this next issue/fix:

-For the fix "now if a skill level is reduced to zero any status effects it gives are immediately removed from the player (vegeto079)" I think you read his bug report partially correctly in a literal sense, but didn't get the whole issue he trying to report http://www.soldak.com/forums/showpos...&postcount=246 While the issue of going from lvl1 to 0 got fixed (importantly so I'd say), buying back from say lvl 4 to lvl3 in a skill still keeps bonuses of the lvl 4 version. So it would probably be best if the game force's a recast if buying back points down from any level than just 1, or either instantly change the effects on the fly if it's currently in effect.
Reply With Quote
  #3  
Old 07-02-2016, 07:58 PM
Destro* Destro* is offline
Champion
 
Join Date: Jul 2013
Posts: 166
Default

Lots of really good/cool changes in this patch. Love it! Thanks for the hard work.
Reply With Quote
  #4  
Old 07-02-2016, 09:47 PM
MindDefect MindDefect is offline
Expert
 
Join Date: Jan 2016
Posts: 55
Default

Waypoints that draw on the edge of the minimap works.. except they seem to only work for manually set waypoints, not the rumored ones. So I have to set a manual waypoint near the rumor, for it to show up on the edge.
Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -4. The time now is 09:51 PM.


Powered by vBulletin® Version 3.6.7
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright 2007 - 2016 Soldak Entertainment, Inc.