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#1
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![]() I finally posted some Din's Legacy screenshots! You can see them on the Din's Legacy screenshots page.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2 Patreon |
#2
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![]() Hype! Looks awesome, Shadow! The character model looks really detailed in these screenshots, did you implement some graphical updates to them?
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#3
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![]() Quote:
The only thing that I have done when it comes to the player model (that is visible in the screenshots) is implement shadow mapping. This allows shadows to cast on everything and even to self cast. So in general the lighting/shadowing should look a lot better.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2 Patreon |
#4
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![]() Well, it looks great man! Awesome that you're still incorporating new technologies into the engine you made around fourteen years ago! You ever think about live streaming game development?
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#5
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![]() Quote:
I have thought about streaming development before, but I don't think I could do it in a way that was interesting. I have a hard enough time just thinking about things to tweet.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2 Patreon |
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