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#1
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![]() Shadow, I think it would make a lot of sense to add an escape notice effect to fog (in the expansion only of course). It would be a good way to sneak up to creatures, but with the downside of making you less safe once you're noticed.
How does escape notice work? Would adding a DynamicStatMultEscapeNotice -1.0 to StatusEffectFog make sense? |
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