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Old 08-29-2012, 05:14 PM
cacodaemon cacodaemon is offline
Join Date: Aug 2012
Posts: 4
Default a couple of mod questions

Is there a variable that can be changed that increases the number of concurrent quests that are active in the quest log? Many times when I play with my kids and when we start in town we try to grab all the quests we can before diving into the dungeons. Most of the time we can't get all of the available quests due to the limit of active quests in the quest log.

In regards to bags. We use a mod here on the forums that increases the frequency of drops of yellow and up items. the end result is that bags never drop and bags never show up for sale with the vendors. Is there a variable that allows us to reclassify bags? Maybe something in the bags.gdb?

Great game by the way. Just got it for myself and my two kids off of steam. Not sure why we never knew about it before.
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Old 08-29-2012, 05:40 PM
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Shadow Shadow is offline
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Join Date: Jun 2007
Location: Dallas, TX
Posts: 9,442

If I remember correctly you can't change the number of active quests.

You also can't reclassify the bags.

However you can change the the spawn rate of the bags by changing the SpawnChance values in Database/Items/bags.gdb This would require normal items to spawn sometimes at least. If they aren't because of the mod you could modify the mod to allow normal items rarely instead of never.
Steven Peeler
Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, & Drox Operative 2
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