Strategy/Tactics

This page will over time have lots of strategy and tactical tips and will  also explain how things work internally so that you can make more informed choices when building your characters.

Another good place for strategy information is over in our strategy/tactics forums.  Feel welcome to join in the discussions.

 
Recruits

Recruits are a really important part of your covenant.  While you as the leader of your covenant tend to be stronger than recruits, you can have up to 5 of them so they make up a very large portion of your covenant's power.  Recruits seem pretty simple up front, but there is a lot to take into account when choosing which recruits to keep and which ones to recruit.

Click to continue reading Recruits

 
Trade Routes

Setting up trade routes can be very beneficial for both covenants.  Covenant's with trade routes tend to like each other more and they will over time both receive more crystals to be used for guards, trade, and starting rumors.

Click to continue reading Trade Routes

 
Treaties
Signing treaties with the other covenants can sometimes be very useful, but they have their advantages and disadvantages.

Click to continue reading Treaties

 
Attack/Defense

Attack and defense go hand in hand.  The higher someone's attack value, the more likely their physical attack will hit.  The higher someone's defense value, the less likely an enemy's physical attack will hit them.

Click to continue reading Attack/Defense

 
Damage

Being an action RPG, damage is pretty critical in Depths of Peril.  Here's how damage is calculated in the game: 

Click to continue reading Damage

 
Armor
Depths of Peril is a little different than a lot of RPGs when it comes to armor.  Armor does not help you avoid being hit in any way.  What it does is when you are hit, it absorbs some of the damage.  The higher your armor value, the more damage you will absorb.

Click to continue reading Armor

 
Resistances
Resistances work very similar to how armor does.  They absorb damage, except resistances each only absorb their specific type of damage.

Click to continue reading Resistances

 
Lifestone
Your lifestone is what resurrects you and your recruits when you are killed, so it is kind of important.  Also, all of the members of your covenant are bound to the lifestone so if it is destroyed, they are all killed.  So here is how your and your enemy lifestones work:

Click to continue reading Lifestone

 
Other stats
There are many stats in Depths of Peril, but usually they come in two types: attributes and derived stats.

Click to continue reading Other stats

 



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