There are many stats in Depths of Peril, but usually they come in two types: attributes and derived stats.
Attribute = BaseAttribute + Modifiers - Modifiers come from items, skills, and current effects
Stats = ( BaseStat + Modifiers ) * Multipliers - Modifiers and multipliers come from items, skills, and current effects
- All multipliers are added together before the multiply
- If multiplier is greater than 0, then 1.0 + multiplier is really used in the equation
- If multiplier is less than 0, then 1.0 / ( 1.0 - multiplier ) is used in the equation
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