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Signing treaties with the other covenants can sometimes be very useful, but they have their advantages and disadvantages.
Peace Treaty A basic treaty when not in war. Min Relation: varies with covenant aggression and many other factors Advantage: Not at war :) Non-aggression Pact A simple promise of no war between two covenants. Min Relation: 57.5 Advantage: A friend that is less likely to go to war with you Mutual Protection Pact A covenant automatically declares war on any covenant that declares war on one of their protected covenants. Min Relation: 70.0 Advantage: A good friend that will automatically go to war with anyone that goes to war with you or raids you Disadvantage: If another covenant declares war on your friend, you will automatically declare war on them. So you can get dragged into wars. Alliance A covenant automatically declares war on any covenant that goes to war with one of their protected covenants. Min Relation: 80.0 Advantage: A very good friend that will automatically go to war with anyone that gets into a war with you regardless of who the aggressor is. You can also win the game with allies without needing to destroy them. Disadvantage: Any war that your ally gets into, you will also. Note: alliances take precedence over mutual protection pacts. |