This defender lays deadly traps, catching their foes off guard and insuring success. Bonuses: Higher attack per dexterity, higher defense per dexterity, higher health per vitality, and higher damage per strength Mana gen: Normal Armor: Cloth, Leather, and Capes Weapons: Bows and Daggers Serrated Arrow -Shoots a barbed arrow with a higher chance of causing deep wounds or a critical hit.
Immolation Trap - Throws out a fire trap which is triggered when monsters get too close. Traps will only last for 15 seconds.
Freezing Trap - Throws out an ice trap which is triggered when monsters get too close. Traps will only last for 15 seconds.
Net Trap - Throws out an immobilizing trap which is triggered when monsters get too close. Traps will only last for 15 seconds.
Infused Energy - Converts some stamina into mana.
Light Touch - Makes it harder for monsters to notice you.
Sprint - Can run faster for a moment.
Trap Mastery - Enhances the following trap skills: Immolation Trap, Freezing Trap, and Net Trap
Cooking - Search dead bodies for something edible.
Lure - Spawns a lure to drag monsters away from you. Each skill level raises the magical lure's level.

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