We have a preview of Din's Legacy over on Sci-fi and Fantasy Network. Quote: The new mutation mechanic is working especially well and is a clever advancement to the RPG genre’s usually quite ridged class system. Comments
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Patch 0.828 of Din's Legacy is available (Steam only still). Changes can be read here. Better monsters! This patch improves monsters in many ways: more item use, more destroying of environmental objects, using doors, new vulnerabilities, fire/acid weapons, vision cone, and much more. Comments
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Patch 0.827 of Din's Legacy is available (Steam only still). Changes can be read here. This patch adds a loot filter, makes food & drinks useful, adds a bunch of environmental bonuses/penalties to monsters, and fixes a bunch of other smaller issues. Comments
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Patch 0.826 of Din's Legacy is available (Steam only still). Changes can be read here. This patch fixes another crash, fixes recruits in multiplayer, adds some new in-game taunts, adds a new skin, adds several chests from Patreon, and fixes a bunch of other smaller issues. Comments
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Patch 0.825 of Din's Legacy is available (Steam only still). Changes can be read here. This patch fixes a couple of crashes, allows recruiting NPCs to town, makes guard items usable, improves gate UI, and fixes a bunch of other smaller issues. Comments
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Patch 0.824 of Din's Legacy is available (Steam only still). Changes can be read here. This patch rebalances a ton of things, fixes another crash, adds a Patreon item, adds a new player skin, and fixes a bunch of other smaller issues. Comments
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Patch 0.823 of Din's Legacy is available (Steam only still). Changes can be read here. This patch makes several quests much more interesting, makes NPC dialog useful again, adds some new player skins, and fixes a bunch of other smaller issues. Comments
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Patch 0.822 of Din's Legacy is available (Steam only still). Changes can be read here. This patch fixes a couple more crashes, increases mapping radius, adds a bunch of new trap types, and fixes a bunch of other smaller issues. Comments
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