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Search: Posts Made By: Shadow
Forum: Depths of Peril modding 01-21-2009, 01:48 PM
Replies: 7
Views: 32,452
Posted By Shadow
No there is no Blender support. I might add it...

No there is no Blender support. I might add it some day, but it won't be any time soon.
Forum: Depths of Peril modding 01-13-2009, 02:59 PM
Replies: 7
Views: 32,452
Posted By Shadow
Basically to create an animation you would need...

Basically to create an animation you would need to use a program called Max. It's a modeling package that is very expensive (thousands of dollars). One of these years, I'll figure out how to...
Forum: Depths of Peril modding 01-12-2009, 12:20 PM
Replies: 7
Views: 32,452
Posted By Shadow
It's a binary file for an animation so there...

It's a binary file for an animation so there isn't anything to open it with. To create one you would need to make a model in Max, export it using our export tool in the SDK, and then convert it with...
Forum: Depths of Peril modding 09-24-2008, 08:41 AM
Replies: 7
Views: 32,452
Posted By Shadow
Mod starting guide

Ok, I'm finally going to sticky a thread that points to some of the really good mod information that is here and there.

If you want to mod Depths of Peril, the first thing you need to do is head...
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