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Search: Posts Made By: sir isO
Forum: Drox Operative 2 08-01-2022, 03:37 PM
Replies: 5
Views: 1,239
Posted By sir isO
Super, that seems to have fixed it. Cheers dude.

Super, that seems to have fixed it. Cheers dude.
Forum: Drox Operative 2 08-01-2022, 02:55 PM
Replies: 5
Views: 1,239
Posted By sir isO
Cheers, appreciate that, I'll test it...

Cheers, appreciate that, I'll test it out.

Btw...what do you think of this sort of code? (it's from around 15 years ago and I'm completely "uneducated", never "sober" and such)...

//

#include...
Forum: Drox Operative 2 08-01-2022, 01:31 PM
Replies: 5
Views: 1,239
Posted By sir isO
Yeah I've tried editing all those values (to...

Yeah I've tried editing all those values (to ridiculous amounts)

Firstly, let's say around zoom 3.6 (coz the ships do get larger, apparently. Commensurately I changed the ai reaction, etc distance...
Forum: Drox Operative 2 08-01-2022, 10:12 AM
Replies: 5
Views: 1,239
Posted By sir isO
How to increase draw distance/culling range properly?

I've been struggling this out, I know there's a draw distance value, and the zoom level obviously...but it doesn't seem to work properly. Are there hard-coded limits or something odd that I'm...
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