Soldak Home   Drox Operative   Din's Curse   Depths of Peril   Zombasite  

Go Back   Soldak Entertainment Forums > Search Forums
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Showing results 1 to 4 of 4
Search took 0.00 seconds.
Search: Posts Made By: Shadow
Forum: Din's Curse modding 05-02-2019, 04:00 PM
Replies: 9
Views: 29,404
Posted By Shadow
Yeah, for Zombasite and Din's Legacy the vert...

Yeah, for Zombasite and Din's Legacy the vert info looks like this:

float32 u
float32 v
Vector3 normal
Vector4 tangent
int32 numBones
int32 firstBone
Forum: Din's Curse modding 05-24-2012, 10:26 AM
Replies: 9
Views: 29,404
Posted By Shadow
Yes. You can probably give a 0 as the offset and...

Yes. You can probably give a 0 as the offset and ignore the entire section though.
Forum: Din's Curse modding 05-23-2012, 08:42 AM
Replies: 9
Views: 29,404
Posted By Shadow
The mdm format is below but it is probably easier...

The mdm format is below but it is probably easier to write out to our skl format and then use our skelConvert tool in the SDK. Skelout is a relatively simple text format.

Mdm format:

int32...
Forum: Din's Curse modding 05-22-2012, 05:05 PM
Replies: 9
Views: 29,404
Posted By Shadow
Which file type are you looking at (skl, mda,...

Which file type are you looking at (skl, mda, mds, mdm)?
Showing results 1 to 4 of 4

 
Forum Jump

All times are GMT -4. The time now is 04:18 PM.


Powered by vBulletin® Version 3.6.7
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 - 2025 Soldak Entertainment, Inc.