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Search: Posts Made By: Shadow
Forum: Din's Curse modding 05-02-2019, 05:00 PM
Replies: 9
Views: 19,167
Posted By Shadow
Yeah, for Zombasite and Din's Legacy the vert...

Yeah, for Zombasite and Din's Legacy the vert info looks like this:

float32 u
float32 v
Vector3 normal
Vector4 tangent
int32 numBones
int32 firstBone
Forum: Din's Curse modding 05-24-2012, 11:26 AM
Replies: 9
Views: 19,167
Posted By Shadow
Yes. You can probably give a 0 as the offset and...

Yes. You can probably give a 0 as the offset and ignore the entire section though.
Forum: Din's Curse modding 05-23-2012, 09:42 AM
Replies: 9
Views: 19,167
Posted By Shadow
The mdm format is below but it is probably easier...

The mdm format is below but it is probably easier to write out to our skl format and then use our skelConvert tool in the SDK. Skelout is a relatively simple text format.

Mdm format:

int32...
Forum: Din's Curse modding 05-22-2012, 06:05 PM
Replies: 9
Views: 19,167
Posted By Shadow
Which file type are you looking at (skl, mda,...

Which file type are you looking at (skl, mda, mds, mdm)?
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