#11
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new stuff
--------- light only adds to monster aggression if level is dark pet skeleton of NPC in town is causing town attack icon/sounds? torch broke - now have flame at feet
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#12
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new stuff
--------- hook up channeling.wav sound fires have chance of going out in rain * intensity - do exactly like yellow mold -> yellow mushroom stuff will a torch break if something is knocked on to it? update body.DinsLegacy in css file to point to a Din's Legacy screenshot make new combined logo for website top, upload, use - probably all 6 games fix manual link when I put post next game manual online - would need to write one first of course have fog effects which stick to the lower elevations? (Henry Ulrich)
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#13
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new stuff
--------- don't allow uniques to spawn in secret areas (wrestless) shouldn't be able to pick up skill icons on new character screen (probably on pick partner screen also)
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#14
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new stuff
--------- Lightning Speed - faster ground movement Venomous - extra poison damage Yellow Mold - on damage release yellow mold spores or on death Thick Skull - -10% intelligence, +10% health, -10% stun chance Lightning Skin - lightning swarm chance on hit and on death text on level info can shrink down a lot but secondary skill won't should RenderingState::setUseTextureAlpha be per texture? if corners of area are below camera focus draw more tiles that direction ice bombs no longer put out fires? make sure shadow mapping works on mac & linux change fade out to sink in ground so shadows don't pop? - at fadeTo( 0.0f, _monsterArchetype->getRemoveFadeTime() ); calculate near/far z values actually needed? could go through all draw objects and build bounding box new far z is culling things when big hills better culling for shadows need to cull when I know the frustrum (because light & camera have different frustrums) r_culltiles and r_cullmodels gets in the way drawing shadows after effects - does this even matter?
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#15
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new stuff
--------- rendering shadowmap to MSAA applied framebuffer? www.khronos.org/opengl/wiki/Multisampling https://stackoverflow.com/questions/...he-differences no fog nearby but have fog (level but not block?) calculate fov needed for shadow map light pass more statues in graveyards statue special room? doesn't announce special room though? water (and probably other liquids) draw shadows highlighting an entity makes it darker - causing shadows? a skeleton from an NPC triggers town attack warnings Some things off the top of my mind would be a loot filter, configurable hotkeys for health/mana potions, a "loot all" button which picks up items in an area around the player. (Sephumbra) now that have fallback for skills could replace left click with skill shuriken draws too dark now should be shadows on create character screen can use rain scroll in dungeon - get wet, does lightning, no rain though gates draw with vbo off, why? ever since I added in animation variations hits timing seems off sometimes change LOD bias default to -0.2 ? speed up movement to zombasite with full stamina levels? gates should use name of level from their actual position probably increase resolution of UI elements? did I break r_shadows 4 scale? drawing heightmap is a good bit slower, can I speed this up or am I just drawing more? sometimes only big speed difference of terrain when in shadows 4 some things like fences should use lowest point instead of height at middle? be able to move around UI elements? shadows don't draw on grass? overhead icons sort behind a lot of things should have less monster NPCs except in towns of that race fix overlapping inventory stuff can I move sun position (farther y) to make less z fighting issues? - OutdoorSunYaw be able to choose head? when flattening block just get average of edge instead of entire block change opening screen to be a battle or something like monster stress test? more mutation ideas - acid spit, infravision, small wings that while you can't fly allows you to miss many traps, break?, mind blast, breathe fire, hypnotic gaze
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#16
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new stuff
--------- would be nice if starting town could be surrounded won hero quest instantly still get people spawning inside of torches get stealth mutation on adrenaline from the deep - solved all quests didn't win stamina potions have no value (or course need to get rid of them if don't add stamina back)
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#17
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new stuff
--------- probably should do a skill & monster pass go through mutations & add model/skins needed bulletin board can get fog, wet, and darkness status effects (shouldn't because can't be damaged or attack) wisps never seem to hurt me got multi-strike for Power Strike - can level it up, but doesn't do anythig and can't unlevel it hook up Sounds\Battlemage\retreat.wav Nefarious - good unique monster name
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#18
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new stuff
--------- can kill camp fires ? ! icons draw before shadows - change to an effect sort wisps death lightning not hitting player? or just level 1 ones don't do any damage Torches show up as Type: Shield (not sure I care) got Herodius' blessing but didn't mention it (need a print) can't increase or decrease tempest mutation can increase but can't decrease quick skill on darkness got darkness and bone shatter on powerstrike but only bone shatter changes name towns should be more open on edges cap combo stuff lower & bump less each time? might need to update some blogs/forum posts that are no longer true got a secret tunnel to shared level (placeholder part) won brawl before all clans were destroyed brawl everyone at war but me never found anyone in brawl - many levels? torch not lit after win, going to next area monsters getting double promoted when they kill me you must survive should get failed if you die? Yellow Mold not waiting 5 seconds to start fix hamstring skill if change projectiles to go straight (not follow terrain), could make go slower up and faster down
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#19
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new stuff
--------- need to fix all +/- on skills/modifiers do ssao fix female skins sprint cancels any stamina drains? potions to fix stamina drain, stunned, and other similar effects? get rid of 2nd/3rd right click slots and arrow keys simplifies left/right layout need more monsters that can sprint faster some monsters shoot projectiles at where you will be instead of where you are (stalkers?) need to do rescue unlocks that specialty thing UI pass make ui purple to match buttons? a little button rework to blend better? still need to do something about alphaing out things don't fae out when they go out of view if seen before? dead things sink below ground? more secrets? add unique blocks/specified special room? need more exploration sutff more things you can find like good god altars? Sounds\Battlemage\relentlessStrikes.wav Sounds\Battlemage\bleedingStrike.wav turn skill links off (at least the box part) choose random specialty, got Shaman, started with no weapon (only have staff skill) can't equip staff at all attacks without a weapon are really, really slow guards need to find a empty position
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#20
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new stuff
--------- Elemental Resistances and Nature-based skills like Entangling Roots, Wall of Thorns, and some Health+Mana Regen (Andronius) change attribute pedastals to rare or very rare minimum item more secret effects 1 time gamble object (well/pillar/etc) make vendors better (more rare items) change changelings to only change when hurt & fake changeling can be hurt but not die (more surprise this way) should I make days shorter so doesn't settle on bad spots for so long? anti-magic lasts longer? multiple camp fires block stonehenge block thieves/bandits can steal like leprecauns could trapped ghost - crystal with ghost in it? if break ghost is released, bad ghosts attacks, starts quest, good ghost - rewards player hero grave make monster statues more interesting - traps, etc strange portal unique versions of normal objects - well of life, witch cauldron alchemist workshop corrupted lifestone/manastone/healthstone fountain of youth pulsating crystal - area permanent buff shrine with lots of candles anything using BDragonStatue1? can probably color magma/poison to make better fire mold/yellow mold cold resistance (protection) - resistance number is incorrect (other protection skills are similar) get Mutation: Thick Fur but it doesn't show up in skills list won world war instantly change HugeHeart mutation to more health? change ExtraLungs - mutation to higher move speed?
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
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