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#1
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![]() How does it work?
I get that it will increase self-buff time (stalker/demon/bravery etc), but does it also increase the time that my character is stunned/bleeding/debuffed too? How about effects I apply to enemies, such as stuns, silences, taunts, minor distraction, bleed etc? Are those durations increased too? |
#2
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![]() It increases the duration of good status effects on you.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#3
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![]() Good to know, thanks!
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#4
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![]() Apologies for the necro - curious how +x% status effect duration interacts with skills that provide X mana over Y seconds. Looks like the duration is definitely extended because of status effect buffs, but does that mean that X mana is now being applied over a much longer duration, as in fewer mana per second? Or is the mana per second consistent and applied over the longer duration?
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#5
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![]() I believe the amount per second should stay consistent, so ultimately it should be a buff.
__________________
Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#6
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![]() That's exactly what I was hoping to hear - good news for my build. Thanks.
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