Din's Champion patch 0.818 - Skill Augments
Patch 0.818 of Din's Champion is now available on Steam.
This patch adds skill augments (a way to customize skills) and fixes several other minor issues.
0.818 change list:
- turned on skill lines UI stuff
- fixed skill lines ui placement (everything has changed position since I originally added them a while back)
- now skills can specify a major augment version
- now skills can specify a minor augment version
- now skill events work on augments (UseOnKillChance, UseOnHitChance, and UseOnSuccessfulStatusEffectChance)
- now skill lines work with projectiles
- now major augment projectiles will start at target instead of player position
- fixed fireball augment getting set off from main skill and then again from self
- now show major/minor augment text/colors in UI
- now show skill stats when major or minor augment
- now show mana need for augments
- now augments change skill mana cost
- if use skill and have mana for skill but not full skill line, drops skill line
- don't use mana on use on hit skills
- fixed another potential on hit loop with augments
- added major/minor augments to all projectile skills (like fireball)
- added major/minor augments to all skills that affect area (like smokescreen)
- now augments can change dynamic stats
- added augments to most passive skills
- now DamageMultPhysical works with augments
- now DamageMultPoison (and other types) works with augments
- now MinDamage/MaxDamage works with augments
- fixed minor augment 2 not working correctly
- got new skill modifier damage stuff working on projectiles and radius projectiles
- got new skill modifier damage stuff working on direct damage spells
- now show level 1 augment data if don't have skill so can see a little of what it might do
- decreased SkillAgonyTouch UseOnHitChance to 0.25 to be in line with other touch skills
- changed prints like "+10% fire damage" to "1.1x fire damage" to show that it is a multiplier instead of an addition
- added PowerNeededMult to skills
- changed iconoutline2 to not automatically get green tint
- fixed a bunch of extra $s in some of the banner names (sgisk)
- changed PROTOCOL_VERSION 139
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Steven Peeler
Designer/programmer
Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion
Wishlist Din's Champion
Last edited by Shadow : 02-14-2025 at 06:42 PM.
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