
04-11-2025, 06:22 PM
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Super Moderator
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Join Date: Jun 2007
Location: Dallas, TX
Posts: 10,207
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Din's Champion patch 0.824
Patch 0.824 of Din's Champion is now available on Steam.
This patch makes biomes more distinct from one another and fixes a few other minor issues.
0.824 change list:
- added ArchetypeZombieFiend, ArchetypeZombieFireThrower, and ArchetypeZombieFourArms as DesiredMonsterSpawn to inferno
- added ArchetypeGhost, ArchetypeHorror as DesiredMonsterSpawn to swamps
- added ArchetypeDarkOrcScout, ArchetypeDarkOrcBerserker, ArchetypeDarkOrcShaman, ArchetypeDarkOrcWarlock, ArchetypeHorror, ArchetypeRapter, & ArchetypeStyrac as DesiredMonsterSpawn to forests
- added ArchetypeRapter, ArchetypeStyrac, ArchetypeLightningElemental, ArchetypeHorror, ArchetypeInvisible, & ArchetypeZombieInvisible as DesiredMonsterSpawn to jungles
- added ArchetypeDemonDog & ArchetypeZombieDemonDog as DesiredMonsterSpawn to arctic
- added ArchetypeScorpid as DesiredMonsterSpawn to deserts
- now Changeling desired locations are same as monsters they pretend to be
- increased lightning chances in tropics by 5x
- increased tornado chances in grasslands by 10x
- added ash (weak, loose solid block)
- added ash to inferno levels
- increased DesiredChanceMult from 3.0 to 4.0
- added UndesiredChanceMult to biomes (defaults to 0.25)
- now biomes can specify undesired monsters
- now arctic monsters are undesired in inferno
- now inferno & zombies monsters are undesired in arctic
- now ArchetypeRapter, ArchetypeStyrac, ArchetypeSaurian, & ArchetypeSaurianMage UndesiredMonsterSpawn in arctic
- added ArchetypeDarkOrcScout, ArchetypeDarkOrcBerserker, ArchetypeDarkOrcShaman, & ArchetypeDarkOrcWarlock as DesiredMonsterSpawn to caves
- increased MonsterChancePerBlock & MaxMonstersPerBlock 50% for jungles
- now the top layers of water in arctic areas will slowly freeze
- now desert, arctic, inferno, and wastelands have less plants used for cloth
- now jungles have more plants used for cloth
- made forests, jungles, and swamps darker
- doubled EvaporationMult in inferno biome
- increased WeatherIntensityMult/WeatherChance in jungles by 50%
- increased WeatherIntensityMult/WeatherChance in arctic areas and swamps by 100%
- split wasteland, inferno, arctic, swamp, & quarry sound banks from grasslands
- deserts now play wind sounds more
- added wind sounds to grasslands, arctic, quarry, and wastelands
- removed animal sounds from arctic, inferno, and wastelands
- added more insect sounds to swamps and jungles
- added some mosquito sounds and jungles to swamps
- fixed "Reset windows positions" and "Reset bag positions" only showing in developer console mode (Emperor Tekishi)
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Steven Peeler
Designer/programmer
Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion
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