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#481
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![]() Awesome. Thanks for the update. Can't wait to see the status effects in action.
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#482
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![]() Hi, playing this again after some time off :-)
I started a new character, but noticed in the first two towns i got, that there is no one who can repair equipment. Did something change with that ? I know Bluddy made some changes to equipment deterioration, but i have no NPC that can repair equipment. I got the Armorsmith, weaponsmith, blunt weaponsmith, vendors, potion vendors... but all they can do is Identify equipment - no repairs. Am I missing something? Thanks |
#483
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![]() Quote:
So what happens right now in the mod is that you get around a 50-50 chance for every weaponsmith to be able to fix your stuff. I probably should put some dialog explaining why they can't fix your stuff e.g. "we're out of the needed materials" or "I'm not skilled enough to fix things". Anyway, seems like you rolled a town with nobody who can fix your stuff. Visiting weapon/armor vendors will always be able to fix your stuff, though, so it's really important to pay attention to them. You also want to try get new vendors asap, in the hopes that they'll be able to repair things. In the mean time, you'll need to put away your best items once they break and work with reserves, which I think is part of the idea of durability in the first place. |
#484
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![]() Ok thanks Bluddy. I finished that town and the new town has a weaponsmith that can repair.. :-)
Question though - what do these new status effects for NPC's look like? So far i haven't really seen anything new coming up - or so i think :-) Are these in the form of messages or icons or..? |
#485
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#486
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![]() Interested in trying this out but would like your input on what classes are likely overpowered... Is it just wizard that I should avoid? What about conjuror?
Also, any chance of wizards ever being adjusted for the new monster health pools? |
#487
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![]() Does Bluddy still check this subforum? I see he's been on others recently.
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#488
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![]() Quote:
Wizards might be overpowered, but doing some calculations recently seemed to indicate that they may not be as overpowered as I thought they are. So give it a try and see what you think. I haven't touched the mod in a while -- it takes a lot of time to do this stuff and I didn't have time anymore. But DC is one of my favorite games, so I'll probably come back to the mod soon enough. |
#489
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![]() Cool, thanks! Plenty of other classes for me to try first anyway, so I'm in no hurry.
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#490
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![]() Looking to try this soon, but i mostly play with a friend. Would we both have to download this? Or does it only have to be downloaded by the host?
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