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#1
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Hi Shadow,
I haven't looked at the data for this game in a long while. Is it possible to redesign the uniques beyond naming and perhaps icons: 1. Change the number of properties, the range of properties? 2. Make some properties fixed? 3. Grant a skill on an item? |
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#2
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Also do you think it's possible to add One-Handed Wands and Shields for the Mage class?
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#3
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You can definitely add, remove, or change all of the fixed properties on the unique items. I don't believe DoP had any skills you could add to the items.
You can let a mage use a shield just by adding ItemRequirement Shield to the mage class. You might be able to make a wand class that only a mage can use. Instead of using something like a WeaponAxe ItemRequirement you could try something like ItemRequirement Mana instead.
__________________
Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
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#4
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Oh cool thanks
I might scrap the wands/shield idea I just realized the staff is actually decent damage up close. Just very dangerous.Pffft I played this quite a lot, and only just noticed that some bosses have a casting bar and Earthquake seemed to interrupt it So I've been tanking some uniques with my Mage and that's when I realized the staff isn't that bad ![]() |
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