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  #11  
Old 01-03-2012, 04:32 PM
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DeathKnight1728 DeathKnight1728 is offline
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I just talked to jeff and he said the new patch will help with that bit of unimaginable toughness. More exp per kill as well as toning down some of the nephil/slith/other insane fights. Im looking forward to 1.01.
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  #12  
Old 01-03-2012, 05:39 PM
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Quote:
Originally Posted by DeathKnight1728 View Post
I just talked to jeff and he said the new patch will help with that bit of unimaginable toughness. More exp per kill as well as toning down some of the nephil/slith/other insane fights. Im looking forward to 1.01.
Ah, one of the nice things about indies.
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  #13  
Old 01-03-2012, 11:37 PM
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Quote:
Originally Posted by DeathKnight1728 View Post
I just talked to jeff and he said the new patch will help with that bit of unimaginable toughness. More exp per kill as well as toning down some of the nephil/slith/other insane fights. Im looking forward to 1.01.
That's good news. I hadn't popped over to the forums for a couple of days. Hope update comes soon.
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  #14  
Old 04-13-2012, 10:56 AM
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Windows version is out for avernum escape from the pit
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  #15  
Old 05-16-2012, 07:01 AM
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I really enjoy Avadon (the predecessor) on iPad, really glad he made the move to iOS.

Avadon in normal difficulty is mostly easy with just the boss encounters being a little more challenging. But I figured I may as well leave it there now, and try to finish the game so I can move on to Avernum! Then I will use a higher difficulty mode, no matter what

So, so, soooooo cool to be able to play a old school RPG on the iPad. It feels right at how, even if the UI could be improved. So relaxing to sit in a armchair sofa with a cuppa coffee and play for 20 mins without having to sit at the desk all the time.
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