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  #1431  
Old 07-23-2018, 11:29 AM
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The temperature the last 4 days where I live (suburb of Dallas): 108, 109, 110, and 110. Today's high is supposed to be a nice, cool 102.
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  #1432  
Old 07-24-2018, 05:43 PM
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Monster statues will be more interesting in Din's Legacy since they can now trigger other things when touched (chest, trap, another trigger, etc).
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  #1433  
Old 07-26-2018, 05:56 PM
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Having a corporation that has 1 owner, 1 employee, and those are the same person is strange sometimes: yearly shareholder & director meetings, unemployment insurance, not counting as self-employed, job title, etc.
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  #1434  
Old 07-27-2018, 04:35 PM
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While taking screenshots today, I'm reminded how different Din's Legacy looks and feels compared to Zombasite (at least to me).
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  #1435  
Old 07-31-2018, 04:42 PM
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Finally changed it so that in Din's Legacy the starting location isn't always the southern most level.
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  #1436  
Old 08-02-2018, 01:33 PM
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My current character in Din's Legacy has mutated so that I now have the skill Leeching Whirlwind of Demonic Roars. It's pretty awesome until I get overconfident, push too far out, and get stunned.
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  #1437  
Old 08-02-2018, 06:01 PM
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I'm trying to plan out a trailer today for Din's Legacy. This is always one of the harder things for me to do.
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  #1438  
Old 08-03-2018, 01:04 PM
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Rain really does mean something in Din's Legacy. I was in an area where Saurian mages and wisps both were zapping me constantly with lighting attacks. I was holding my own until it started raining. The darkness debuffed my attacks and the rain debuffed my lightning resistance.
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  #1439  
Old 08-06-2018, 10:49 AM
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Sometimes names in game code are amusing, some real examples from our code base: targetMustBeEdible, projectileSteppedOn, pissedOffAGod, DestroysPlanet, and CanUseWhenDead.
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  #1440  
Old 08-07-2018, 02:24 PM
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I found my first Ancient Ruins in Din's Legacy and promptly died. Apparently there is a good reason why no one goes there.
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