I agree with Bluddy's sentiment that it might be more tasteful for Soldak to do something like a narration video instead of a big whiz-bang production (at least in this stage of development). Given the simplistic nature of the stories in Soldak games, it'd be much better to focus on the gamplay (Soldak's strong suit) using a dev narration than to try and set up some cool cut scene interspersed with quotations about how you can blast aliens to bits.
That said, the more screen shots (which are easier) the merrier.
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