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Old 01-01-2011, 10:28 PM
Kreb Kreb is offline
Join Date: Dec 2009
Posts: 29

I, too, hope you reveal something about your Kivi's experience, and why you think it turned out the way it did.

Obviously, I don't know much about people sitting in your chair, but I suppose I can explain why I've purchased Depths, Din's and now the Din's expansion but not Kivi's. Depths appealed to me because it provided the frenetic "frienemy" dynamic, but without other real people. I play pretty infrequently, and MMOs are simply beyond the time commitment I'm willing to give. Depths gave me that MMO guild competition feel without forcing me to become a shut-in. Or ignore my wife, young child or job.

I bought Din's mostly because I enjoyed Depths. And while I do like Din's, and recognize it is a technical improvement, it hasn't been as much fun for me (but still fun). I mean, the game is neat and I especially like being able to turn myself into a Lich or Demon, but I still like Depths better.

Kivi's I passed over after trying the demo because it didn't really seem to offer anything too interesting to me. I'm not really the kind of gamer that likes to dive too deeply into the lore. Not that I don't appreciate lore, but I think of it sort of like spice - to provide flavor and context to the meat of the game. And again, it lacked the "frienemy" dynamic I find so fun about Depths.

Having said that, I might give it another try. The pacing is probably more to my liking than Din's.
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Old 01-02-2011, 12:57 PM
Delilah Rehm's Avatar
Delilah Rehm Delilah Rehm is offline
Join Date: Jun 2007
Location: Texas
Posts: 734

It's my fault, but I will never say KU was a mistake. Some people in my family think Steven quiting his paycheck job and starting Soldak was a mistake. They don't understand.
Delilah Rehm
Writer for Soldak
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Old 01-02-2011, 05:51 PM
udm udm is offline
Join Date: Sep 2008
Posts: 502

I didn't like Kivi's too, but that's the one thing I respect about Soldak. You guys can just make whatever you want, and still be happy; furthermore, there's a subtle difference between making what you want, and taking fans' feedback, and I believe Soldak has struck a good in-between. Steven made Kivi, didn't receive the same applause that DoP did, but I'll bet he enjoyed doing it. Then, he moved on and made Din's Curse which is one of the finest ARPGs on the market, because you all listened to our feedback and concerns. That's what I really appreciate about Soldak, and why I'd continue to support Soldak with my wallet and word-of-mouth, even if I don't fully agree with some decisions made.
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