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  #2171  
Old 10-09-2023, 06:03 PM
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I keep needing to modify what sets off the town alarm. I don't think the player cares if an NPC kills a spider or a monster destroys a player placed torch deep below ground.
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  #2172  
Old 10-11-2023, 02:56 PM
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I fixed the map line of sight stuff today in Din's Champion. Exploration is much more fun when the map doesn't reveal everything to you.
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  #2173  
Old 10-12-2023, 06:14 PM
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I added some variable rate fps stuff for monster attack animations to give players more warning when an attack is happening. I'm not sure anyone will directly notice, but it makes things feel better.
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  #2174  
Old 10-13-2023, 03:54 PM
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I added a bunch of glass, brick, and cut stone blocks to Din's Champion today so that players have more materials to build with.
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  #2175  
Old 10-16-2023, 06:03 PM
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Soldak now has a Bluesky account at https://bsky.app/profile/soldak.bsky.social
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  #2176  
Old 10-17-2023, 04:19 PM
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You can now actively block attacks in Din's Champion. It's much more effective with a shield, but it works with weapons also.
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  #2177  
Old 10-18-2023, 05:47 PM
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Interestingly, coding wise, the transition from Drox Operative 2 to Din's Champion has been much more work than the transition from Din's Curse to Drox Operative.
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  #2178  
Old 10-20-2023, 04:30 PM
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I reworked the world setup options today in Din's Champion so they are much simpler for new players (name, size, and pace). All of the advanced options are still there, just hidden behind a show advanced options check box.
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  #2179  
Old 10-23-2023, 05:14 PM
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All of Soldak's games (except Kivi) are on sale this week on Steam! - https://store.steampowered.com/dev/soldak
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  #2180  
Old 10-24-2023, 03:56 PM
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Drox Operative 2 is at its highest discount ever this week on Steam (50% off)! - https://store.steampowered.com/app/1...x_Operative_2/
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