Soldak Home   Drox Operative   Din's Curse   Depths of Peril   Zombasite  

Go Back   Soldak Entertainment Forums > Zombasite > Zombasite modding
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read

Reply
 
Thread Tools Display Modes
  #1  
Old 01-06-2018, 08:12 AM
Jackietreehorn Jackietreehorn is offline
Amateur
 
Join Date: Dec 2016
Posts: 9
Smile A way to remove the maze-like walls?

Hi colleagues,

Can someone plese help me find a way to remove or lower the corridors from an area?
For me they only slow my progress and don't make much sense, especially in the forest or desert areas. They make sense for dungeons though.
I found out i enjoy the areas in DOP more, and that because i can walk freely in every direction at any time.
Oh..and if anyone bothered to read so far, maybe a way to make the teleport stone usable always? Maybe add a longer casting time, like for instance the hearthstone from WoW, so that you cannot exploit it too much, but to add more mobility overall?
Thank you all and have a great day.
Cheers.
Reply With Quote
  #2  
Old 09-11-2021, 06:13 AM
rite rite is offline
Amateur
 
Join Date: Nov 2020
Posts: 1
Default

Hey I know this is a 3 year old post about a 5 year old game, but I was looking for this answer myself and it seems nobody has found/posted one yet. But for anyone like me who happens to look for this, I think I found how to do it.

In world.gdb are all the different areas the game generates. Look for:
"BlockTypeIndex 1 // Deadend
BlockTypeMult 1"

And change the BlockTypeMult to a lower number, or 0 if you want.

Then do the same with:
"BlockTypeIndex 7 // Open all sides"

But increase that mult.

You'll have to do this dozens of times. Use ctrl+f and replace.
On mine, I only did this with the overworld areas, not the dungeons, as I feel those are okay as is. I was just too tired of the claustrophobic mazes out in the middle of nowhere. I changed the deadend mult to .5, and the open all sides mult to 3, and that seems to be much better. You still get some of the silly outdoor hallways, but much less of a headache. Hope this serves you well, whoever is reading this months or years from now!
Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -4. The time now is 01:14 PM.


Powered by vBulletin® Version 3.6.7
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 2007 - 2024 Soldak Entertainment, Inc.