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Old 05-21-2012, 04:24 PM
Bluddy Bluddy is offline
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Join Date: Jan 2011
Posts: 2,062
Default Model File formats

Hey Shadow

I'd like to possibly mod the models, and to convert them to Blender format.

I've figured out some of the model file format:
1. Header
2. An unknown section (possibly bones but haven't encountered a full section yet)
3. Polygon section
4. Info about points: u,v coords and normal
5. Points
6. Unknown optional section. 32 bits per point.

Could you fill in the missing gaps? Once I figure this section out I'll also check out the animation file format, so if you could provide the specs there it'd make things easier

Last edited by Bluddy : 05-21-2012 at 04:51 PM.
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