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  #1661  
Old 11-18-2019, 03:54 PM
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Quote:
Originally Posted by Castruccio View Post
Do you know the reason for the sales spike?
I actually have no idea. It's such a small number that it really could be just about anything.
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  #1662  
Old 11-18-2019, 06:39 PM
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Interesting stat. Though, I do want to be a bit of a buzzkill to others and mention that the sales spike could be as low as 1 unit sold per week on average going up to 2

(because 2^19 + 1 = 1,048,576)

Exponentiation is fun!
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  #1663  
Old 11-20-2019, 02:09 PM
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That is pretty much exactly what happen, hence the why stats can lie part.
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  #1664  
Old 11-20-2019, 07:07 PM
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Despite a lot of craziness going on lately, I managed to get a much needed tool for Drox 2 working today. Real progress makes me happy.
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  #1665  
Old 12-02-2019, 06:02 PM
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I've been a little quiet lately because in the past week we've bought an RV, moved quite a bit of our stuff, and had 2 Thanksgiving meals. I should be mostly back to normal this week though.
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  #1666  
Old 12-12-2019, 04:36 PM
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I don't particularly care if people consider games art or not, but I'm pretty sure if games aren't art, a banana taped to a wall isn't even close.
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  #1667  
Old 12-13-2019, 07:06 PM
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A Police Chief was asking 200,000 for a doughnut duct-taped to the wall. https://patch.com/florida/southtampa...ped-banana-art
Now, that's art.
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  #1668  
Old 12-18-2019, 06:11 PM
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I'm playing with ships having much more maneuverability today in Drox 2, so far I'm liking it a lot.
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  #1669  
Old 12-20-2019, 05:51 PM
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I tested out momentum and 3rd person today in Drox 2. I'm not a fan of either one. I'm still really liking the faster acceleration and turn speed though.
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  #1670  
Old 01-03-2020, 09:34 AM
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Hey, since I don't know where should I really ask this question I thought there would be ok.
I wanted to say that I really enjoy Soldak's games and wanted to ask if there is a difference in GOG release and direct Soldak's site release and what they change.
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