![]() |
![]() |
![]() |
![]() |
![]() |
#1
|
||||
|
||||
![]() Patch 0.807 of Din's Legacy is available (Steam only still). Changes can be read here. This patch increases the max/default zoom level, balances quest speed better, adds larger bags, fixes some quest monster spawning issues, and fixes many other minor issues.
__________________
Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#2
|
||||
|
||||
![]() Lots of amazing QoL changes as usual. Thanks a ton!
edit: The only feedback I'd really have on this patch is that difference in amount of territory that you can see vs. the amount that is revealed on the minmap is even greater than before, which pushes this situation from 'mildly strange' to 'fairly awkward', in my opinion. Depending on the player's height, you may be seeing anywhere from 2 to 3 times as much land as is revealed on the minimap. I love the change, don't get me wrong. It's a change that many game developers will very adamantly reject (practically every MOBA and ARPG in existence (League of legends, poe, d3, etc.)). And, I imagine that a dynamic map revealing algorithm would probably be quite time-consuming to design and implement. So, this is just my unbiased opinion on the situation without expecting any real changes. Last edited by Destro* : 10-10-2018 at 07:18 PM. |
![]() |
Thread Tools | |
Display Modes | |
|
|