#1501
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Happy New Years!
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#1502
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Today is the last full day to get most of Soldak's games on sale on GOG - http://www.soldak.com/News/News/GOG-...nter-Sale.html
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#1503
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Today is also the last full day to get most of Soldak's games on sale on Steam - http://www.soldak.com/News/News/Stea...nter-sale.html
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#1504
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It's interesting how often the solution to something seems so far from the problem. In today's example, to fix the Chaos scenario not being very dangerous, I greatly improved monster pathfinding. It makes the monsters much more likely to come over and kill the player.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#1505
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Quote:
A game AI has programmed flaws so it seems a natural thing. Last edited by Vifarc : 01-04-2019 at 01:18 PM. |
#1506
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For some reason getting very little sleep 2 nights in a row makes programming much more difficult.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#1507
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I've been playing a lot of Stellaris lately. It's quite fun, but since it has changed so much over the years it is quite difficult to search for up to date information on it.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#1508
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I thought about trying out Stellaris. Are you using any of the expansions or just the base game? Do you recommend any expansions?
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#1509
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Quote:
Stellaris goes for the more traditional 4x design, which means it starts out with expansion (which is widely regarded as the best part of the game), and afterwards it settles into a game where you obliterate the AI. They have to artificially create challenges for you in the late game such as 'awakening empires', or you'd have nothing to do.
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Mods: DC Balance UI | DoP UI | Drox Guild Time Silence | DL Texture | Join our Discord! Last edited by Bluddy : 01-10-2019 at 02:10 PM. |
#1510
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Quote:
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