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  #631  
Old 08-28-2012, 07:00 PM
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I'm making star systems a little more unique today in Drox Operative by changing how they are built based on their star type.
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  #632  
Old 08-28-2012, 09:04 PM
Cheet4h Cheet4h is offline
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Sounds great
By the way, can we get multiple star systems, like binary or trinary systems?
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  #633  
Old 08-29-2012, 10:37 AM
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Quote:
Originally Posted by Cheet4h View Post
By the way, can we get multiple star systems, like binary or trinary systems?
I'm looking at that possibility today.
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  #634  
Old 08-29-2012, 11:23 AM
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nice, Thanks
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  #635  
Old 08-29-2012, 11:41 AM
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Actually, I mentioned it in one of my many posts but I was wondering if it were possible to have items that specifically took advantage of distance-to-the-sun like changing solar panels to increase their +Max Power Load if you're closer to the center of the system, and possibly opening up a new class of objects that use solar radiations....
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  #636  
Old 08-29-2012, 12:53 PM
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Quote:
Originally Posted by Crisses View Post
Actually, I mentioned it in one of my many posts but I was wondering if it were possible to have items that specifically took advantage of distance-to-the-sun like changing solar panels to increase their +Max Power Load if you're closer to the center of the system, and possibly opening up a new class of objects that use solar radiations....
I saw that. It could be interesting. I'm still thinking about how to implement something along those lines.
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  #637  
Old 09-11-2012, 03:31 PM
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I improved achievements (permanent, immediate, and announced) in Drox Operative and Din's Curse: Demon War today.
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  #638  
Old 09-12-2012, 06:32 PM
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I improved one of my test cases from 0.1 fps to 3.0 fps. That's a 30X speedup, too bad it's still way too slow.
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  #639  
Old 09-17-2012, 05:44 PM
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Today's one of those days where I need a trained chimp to do all of my mind-numbing tasks. The cats just aren't good enough.
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  #640  
Old 09-18-2012, 06:45 PM
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I finished up some Steam achievement work today for Din's Curse. It was actually easier than I expected.
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