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  #1861  
Old 05-06-2021, 11:22 PM
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I worked all week, made hundreds of changes, and tomorrow's Drox 2 patch notes might be 1 line long, basically "made map prettier".
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  #1862  
Old 05-12-2021, 04:20 PM
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While playtesting Drox 2 today, I was forced to change sides in a war while trying to get out of losing the sector. My former allies just didn't understand it wasn't personal that I was doing quests for their enemies.
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  #1863  
Old 05-18-2021, 02:52 PM
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Just a heads up, the price of Drox Operative 2 will increase from $14.99 to $17.99 later this week (probably Thursday).
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  #1864  
Old 05-19-2021, 05:50 PM
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I've cut over 400 lines from my Drox Operative 2 todo list in the last few days. That's progress, right?
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  #1865  
Old 05-20-2021, 05:24 PM
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I think the college I went to is trying to make people feel old today since they sent me a 25 year reunion notice this morning.
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  #1866  
Old 05-24-2021, 03:16 PM
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Zombasite is 75% off this week in GOG's ZOMBIE GOGALYPSE sale! - https://www.gog.com/game/zombasite
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  #1867  
Old 05-25-2021, 02:36 PM
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Drox Operative 2 is now in Beta! This basically means more polishing and fixes and less new features.
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  #1868  
Old 05-27-2021, 02:27 PM
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I changed the stealth race trait to work correctly on random, young races in Drox 2, but that caused an interesting bug. I just saw a Rizak planet fade out, so now we have stealth planets.
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  #1869  
Old 05-31-2021, 06:08 PM
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I'm finally starting to add race trait specific dialog in Drox 2, so that the young races will sound more unique (mature and ancient races will also benefit a little).
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  #1870  
Old 06-01-2021, 04:31 PM
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Reusing some of the dialog has been very interesting because the same dialog can mean very different things based on who says it. When the Lithosoid says they're hungry, it just means they want to eat soon. When a race with the Devourer trait says they are hungry, it's a threat.
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