#1981
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I'm still working on lighting stuff for the next game. Lighting is really not my favorite task, but it looks like I'm making progress.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#1982
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I now have the player light working pretty well for the next game. The next step is sunlight.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#1983
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I have sunlight and light from the player working for the next game, now on to placeable torches. I really already have the lighting part done, just need to be able to place them.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#1984
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I improved the lighting for the next game today. It should be faster, use less memory, and look better. For a change, no downsides.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#1985
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I'm done with lighting for now for the next game. Next up is recipes/crafting, so you have something to do with all of the materials that you can mine.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#1986
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I started working on recipes today for the next game. Now I'm working on trees. Game development is weird sometimes.
__________________
Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#1987
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I now have a crafting system working in the next game (using up specific materials to create a new item based on a recipe).
__________________
Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#1988
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Today I added a workbench, a stone anvil, a furnace, and lots of metal bars to the next game for crafting purposes.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#1989
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I now have player placeable objects working for the next game.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
#1990
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I got a lot of the little crafting details implemented in the last few days for the next game: highlighting which block you're going to mine, showing where and object will be placed, showing recipe details, upgradable crafting stations, etc.
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Steven Peeler Designer/programmer Depths of Peril, Kivi's Underworld, Din's Curse, Drox Operative, Zombasite, Din's Legacy, Drox Operative 2, & Din's Champion Wishlist Din's Champion |
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