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#1
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![]() Hello,
So I got Zombasite and so far it is very good game, but I am wondering What the difference between this and Din's Curse and Depths Peril? So far it seems the 3 games are about the same? or am I missing something? Granded I am only level 4 on Zombasite and never got past level 10 on the other two I never got into Drox Operative and I loved Kivi's Underworld, I have completed twice now, sorta wish it was on steam with Achievements I would get again and play for them. |
#2
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![]() My first Soldak game was Din's Curse - I haven't played Depths of Peril or Drox Operative. This is a non-exhaustive list of new features or changes, if it isn't mentioned it's probably the same as the previous game:
Din's Curse: Choose a character and level them up normally. The world is limited to descending progressively further underground (ie, it's based on randomly generated levels). The hook is that quests spawn in relation to each other and are time limited, also you can itemise your townsfolk & they have a relationship score with each other (can fight or marry). Enemies can attack your town. Zombasite: Open world. Food matters, zombies can infect you, you can have 2 NPC companions, NPCs have different personalities and skills, there are 8 NPC factions. Town is 100% 'manageable', you can move people around, give them different jobs, send them out to hunt food etc. Same levelling system with a few more classes. Din's Legacy (the newest game, still in alpha but purchaseable): You no longer control your town - you can't move NPCs or send them out to collect food or put them on 'rest & relaxation' duties. Terrain now has variable height. Levelling is similar but far more variable: choose 1 specialty, eg Defender from the warrior class. As you level you will mutate and randomly get new skills, buffs & occasionally debuffs. You can also choose a different class to mutate with and get some of the skills from that class. For example, a necromancer might mutate with fire mage to get hold of fire shield. Din's Legacy is my favourite so far, with some caveats: it's still in alpha so some quests don't work properly; the constant addition of skills clutters the UI very quickly; the action bar needs adjusting etc. |
#3
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![]() Thanks so much
I am replaying Depths now, and when I get bored will move to Din's Curse again and see how far I get at the same time play Zombasite I just got Din's Legacy so I can wait to play that since Alpha |
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